Author Topic: need a ruling...  (Read 5145 times)

Offline SomeKittens

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Re: need a ruling...
« Reply #25 on: January 03, 2012, 11:04:45 PM »
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The way browarod (I'm never sure if I capitalize the B or not) said.  Cost is paid first.
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browarod

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Re: need a ruling...
« Reply #26 on: January 03, 2012, 11:59:26 PM »
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I wish the B was capitalized, but I haven't felt like bothering one of the admins for such a small change.

Also, I was more disagreeing with Pol's comment to my comment than trying to say Warden and IT are at all similar. I still stand by the problems I mentioned earlier on this page.

Offline Prof Underwood

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Re: need a ruling...
« Reply #27 on: January 04, 2012, 12:09:07 AM »
+1
I agree with RDT that the traditional ruling has been that you have to pay the cost first before giving your opponent a chance to play the negate.

Here's another hypothetical card to consider how this way of thinking would affect things.  Imagine a SA that says something to the effect of "Opp must discard a card in hand with the word "negate" on it, and discard all cards in battle."

If your opponent ONLY has 1 negate enh in hand at the time, then this timing becomes crucial.  If we say that you fulfill all of the "non-character-removal" abilities first, then their negate is discarded before they get "special initiative", and therefore they can't actually negate their character being discarded.  But if they just show their negate that "would be" discarded, but the effect of the whole card that ends up removing the characters is paused by "special initiative", then they could go ahead and play the negate.

Offline CJSports

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Re: need a ruling...
« Reply #28 on: January 04, 2012, 04:17:22 PM »
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Do we have a card that does something to that effect???
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Offline Prof Underwood

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Re: need a ruling...
« Reply #29 on: January 04, 2012, 04:35:26 PM »
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Do we have a card that does something to that effect???
Not exactly, but I have a vague memory of being in a situation at some point where my character was being removed from battle somehow, and though I had a negate in my hand, it was being discarded at the same time (perhaps as a random) and therefore I wasn't allowed to play my negate.  So that precedent goes along with the idea that everything EXCEPT the actual character being removed completes before the chance to play the negate.

TheHobbit13

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Re: need a ruling...
« Reply #30 on: January 04, 2012, 04:50:29 PM »
+1
Hasn't Blessings always been able to negate things like JiP?

Offline Prof Underwood

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Re: need a ruling...
« Reply #31 on: January 04, 2012, 05:05:24 PM »
+1
Hasn't Blessings always been able to negate things like JiP?
That's a good point.  That precedent would point to JiP NOT being removed at the time that Blessings is played, and therefore that part NOT resolving before the negate is able to be played.

There have obviously been some inconsistencies here.  I'm glad that we are now thinking through this exactly to come up with a consistent answer.

Offline Red Wing

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Re: need a ruling...
« Reply #32 on: January 04, 2012, 07:23:49 PM »
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Hasn't Blessings always been able to negate things like JiP?
That's a good point.  That precedent would point to JiP NOT being removed at the time that Blessings is played, and therefore that part NOT resolving before the negate is able to be played.

There have obviously been some inconsistencies here.  I'm glad that we are now thinking through this exactly to come up with a consistent answer.
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Offline STAMP

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Re: need a ruling...
« Reply #33 on: January 04, 2012, 08:02:02 PM »
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Why is the hang-up on whether a card can be targeted?  Negates/interrupts target special abilities.  Which special abilities cannot be targeted by negates/interrupts?  Those that cannot be negated/interrupted.

Pretty simple, eh?

Just decide how far the "cannot be negated" qualifier can extend (e.g. used and discarded artifacts, etc.) and then everyone doesn't need to be smarter than a 5th grader to figure it out.
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Offline Minister Polarius

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Re: need a ruling...
« Reply #34 on: January 05, 2012, 02:29:05 PM »
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I'm not saying that the cost isn't paid when the effect takes place, but that if the cost/benefit ability is interrupted, the cost being paid is interrupted.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: need a ruling...
« Reply #35 on: January 05, 2012, 02:52:48 PM »
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I'm not saying that the cost isn't paid when the effect takes place, but that if the cost/benefit ability is interrupted, the cost being paid is interrupted.

I think this sums t up. If I use Writ or Zimri, etc I need to go through the costs first. I discard Writ/the enhancement and try to win the battle. At this point the opponent can negate. My impression of the issue is whether or not we think Zimri and Writ are different because they are different card types (which is NOT confusing) or if we want to rule them to be treated the same way.

Offline Minister Polarius

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Re: need a ruling...
« Reply #36 on: January 05, 2012, 03:10:35 PM »
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It's not a matter of whether it's confusing. If we had a single precept that could be applied to every instance of negation/special initiative, then one of the most asked-about aspects of the game will have a uniform answer.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Alex_Olijar

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Re: need a ruling...
« Reply #37 on: January 05, 2012, 03:12:40 PM »
+1
It's not a matter of whether it's confusing. If we had a single precept that could be applied to every instance of negation/special initiative, then one of the most asked-about aspects of the game will have a uniform answer.

Do we want the same answer for every card type though? Artifacts aren't in battle, so it's not a stretch to rule them differently or frankly its not even confusing.

Offline Minister Polarius

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Re: need a ruling...
« Reply #38 on: January 05, 2012, 03:23:03 PM »
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It's not about card type, it's about the state of special initiative. While this instance or that instance or anything you could bring up may not be "that complicated," it's death by a thousand paper cuts. There are so many "well, what if" scenarios surrounding special initiative that special initiative itself needs to be as simple as possible. I propose "special initiative takes place during the state of the battle immediately prior to the character(s) being removed." Unless someone proposes an even simpler rule or provides a non-hypothetical example of why that won't work, I'll continue to promote that definition.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Chronic Apathy

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Re: need a ruling...
« Reply #39 on: January 05, 2012, 04:01:37 PM »
+1
Here is the way I think it should be, to keep everything consistent (not that my word means much): If a card in battle removes itself (while removing a character), the player who's character is being removed should have the opportunity to play any kind of negate card that targets the card doing the removing (negate all, negate last, negate any, and interrupt the battle). This is consistent with cards like King Zimri, where you can play anything that negates him or interrupts the battle. I think that makes it a lot less complicated, and I also don't think that sacrifices gameplay at all. Now cards like Unholy Writ or Magic Charms (played out of battle) I'm a little less sure on, but I think that based on the precedent that would theoretically be set by what I said before, I'd be inclined to say they can be negated by any card that targets them (for instance, Foreign Sword).

 


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