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Yes.
gah seriouisly this goes against what gabe and jordan said in another thread but we'll talk later john
removal from battle triggers special initiative which takes place during the state of the battle before removal. Foreign Sword would work as a normal enhancement on Writ or anything else, and cards removing themselves from battle are negatable by anything that would interrupt them while they were still in battle.
I see a couple issues with that. First, it means cards pause at different states of resolution for special initiative to kick in. For example, Apprehended would pause in effect resolution but Unholy Writ would be forced to pause during cost resolution. This could create confusion as to when/if you actually pay the cost. Second, (and this is already confusing, though I see this rule change making it worse) in the case of multiple abilities on a card, do you carry the rest of them out just to then take them back? For example, if Jezebel is trying to remove a green hero from the game does she get to band, let's say to Ahab, and then Ahab's ability happen before you get special initiative to itb/negate her, or does the game pause immediately as soon as she's trying to remove you and then you get the chance to negate before everything else happens?
with costs not yet paid. That's the way it's always been
Quote from: Minister Polarius on January 03, 2012, 05:52:49 PMwith costs not yet paid. That's the way it's always beenThat is NOT how it's always been. As long as I've been playing, you pay the cost (to show you can) and then the rest carries out (or tries to, at least). Otherwise, what's to stop me from blocking with Egyptian Warden with no evil gold enhancements in my hand, bluffing that I'm going to capture you, and make you play an interrupt/negate to stop an ability I couldn't pay for?
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