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Hey Shaef, can I get a ruling on this?In Christ,Bryan
Default Conditions• You cannot interrupt initiative to play a card once it has been played. Once the next card is played, you cannot interrupt the numerical initiative, nor initiative by special ability (play next enhancement) to play that card.• The ability to play an enhancement cannot be interrupted.
Hey! That works! So say my opponent blocks with naaman with his horses and chariots on him. He plays false peace and searches blah blah blah...I have initiative and would rather negate his drawing than his search. If I negate just Naamans Chariot and Horses, false peace remains on the table?
Doesn't the above REG quote violate the Fifth Commandment of Redemption?From the Commandments thread:#5 - Negates Cascade; Any Cards That Take Effect as the Result of a Negated Card, are Also NegatedUse Coat, play an off-color Enhancement, negate Coat, the Enhancement fizzles also.If the REG is official, then the commandment needs to be changed.