Author Topic: Guards  (Read 4066 times)

Offline jtay

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Guards
« on: March 30, 2009, 02:24:53 PM »
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I'm a little confused as to how this card works:

Guards-
Place on an occupied site. Each Evil Character gains 3/3 until end of turn when blocking a rescue at that site.

(All scenarios are assuming that my opponent does not have Jacob's Ladder active.)

Let's say that my opponent is rescuing and has access to more than one soul in my LoB, one of which is in a site containing Guards.  Do I get to choose whether or not to apply the 3/3 bonus to my EC's?  If I choose to use the bonus, am I required to surrender the soul that was in the site that Guards was in if my opponent wins the rescue attempt, or can I choose another?

If the soul in the site containing Guards is removed (via rescue/discard/shuffle/etc.), does Guards still stay in that site or must it be discarded once the soul is gone?

Let's say I have two Guards cards in two separate sites, and my opponent who is rescuing has access to both.  Can I use both bonuses at once?
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Offline TimMierz

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Re: Guards
« Reply #1 on: March 30, 2009, 02:28:48 PM »
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From what I understand, in Defender's Choice (regular Type 1), a rescue attempt "at a site" is a battle in which a Lost Soul within that site is a valid soul to be rescued. So to answer your particular questions:

"Do I get to choose...?" No, there's no "may" involved, so as long as the Guarded site has a rescuable soul, each blocking EC gains 3/3 no matter what.
"Am I required to surrender the soul...?" No, you can surrender any soul.
"If the soul is removed..." Guards stays. The "Place on an occupied site" is the requirement for getting it there once, not for keeping it there.
"Can I use both bonuses...?" Yes.
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Offline jtay

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Re: Guards
« Reply #2 on: March 30, 2009, 02:36:29 PM »
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Sweetness.  I wasn't expecting all of those to work; now this cards seems like even more fun.
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Offline TimMierz

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Re: Guards
« Reply #3 on: March 30, 2009, 02:44:45 PM »
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Try Guards out in a Panic Demon/Obsidian Minion deck. The fun never ends!
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Offline SirNobody

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Re: Guards
« Reply #4 on: March 30, 2009, 07:39:25 PM »
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Hey,

I'm going to disagree with Tim on this one.

When not playing rescuer's choice the defender chooses which lost soul the rescuer is "going for."  The defender makes the decision at the same point in battle that the rescuer would normally make the decision under rescuer's choice rules.  Normally, until the redeemed soul has been handed over, the defender can change which lost soul the rescuer is "going for" at any time (which is why we normally don't bother deciding as the defender which one we are going to give up until the battle is over).  The exception is that if the defender gets a benefit from which lost soul they decide the rescuer is "going for" once that benefit has affected the battle the defender loses the right to change which lost soul the rescuer is "going for."  The exception to the exception is that if the lost soul that is giving the defender a benefit ceases to be a rescuable lost soul the defender can (and in fact must) choose a different soul that the rescuer is "going for" (in which case if the benefit was ongoing it ceases, but if it was instantaneous it is not undone).

Based on that understanding the answers to your question would be...

If the only rescueable lost soul is the one with guards then yes you have to apply the 3/3 bonus.  If there is an alternate rescueable lost soul you can choose that the rescuer is going for the other one and thus they would not get the 3/3 bonus.

You are required to surrender the soul that has Guards if you use the bonus (assuming that lost soul remains rescueable until the end of battle).

Guards would remain on the empty site and could potentially be used again if a new soul is put into the site.

Guards on two different sites does not allow you to apply both bonuses at once.

Tschow,

Tim "Sir Nobody" Maly

The Schaef

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Re: Guards
« Reply #5 on: March 30, 2009, 07:43:20 PM »
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Any time the Lost Soul in question is available for rescue (defender's choice), the bonus applies, regardless of what Soul you end up surrendering.

Lamborghini_diablo

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Re: Guards
« Reply #6 on: March 30, 2009, 08:13:36 PM »
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Guards on two different sites does not allow you to apply both bonuses at once.

Even though what Schaef said proves that both would be active... How about multiple Guards on one site?

Offline TimMierz

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Re: Guards
« Reply #7 on: March 30, 2009, 08:33:27 PM »
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Tim, what you're saying goes directly against what I've been told regarding Roman Prison. I couldn't find anything in the rulebook or REG to substantiate your claim of the defender choosing the soul right away.
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Lamborghini_diablo

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Re: Guards
« Reply #8 on: March 30, 2009, 08:49:49 PM »
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Besides, wouldnt that ruling make it so you could pull a super cheap block by Picking a lost soul and burying / SoG'ing it?

Offline TimMierz

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Re: Guards
« Reply #9 on: March 30, 2009, 08:57:05 PM »
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Besides, wouldnt that ruling make it so you could pull a super cheap block by Picking a lost soul and burying / SoG'ing it?

Tim's method accounts for that in the last part of his big paragraph. But I still don't believe it's true.
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Lamborghini_diablo

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Re: Guards
« Reply #10 on: March 30, 2009, 09:02:26 PM »
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Agreed... It just seems awkward. You get to pick, but then you cant just remove that ONE soul after you picked it? that just seems bogus. Would I not be able to pick a soul then if I had burial in my hand and only one soul in my land of bondage?  ???

I've always played where the rescuer is basicly accessing every soul possible, then the defender selects which soul AFTER the battle...

Offline SirNobody

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Re: Guards
« Reply #11 on: March 30, 2009, 09:21:26 PM »
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Hey,

Even though what Schaef said proves that both would be active... How about multiple Guards on one site?

Multiple Guards on the same site would allow for multiple 3/3 increases.

Tim, what you're saying goes directly against what I've been told regarding Roman Prison. I couldn't find anything in the rulebook or REG to substantiate your claim of the defender choosing the soul right away.

It is entirely possible that I am wrong.  My understanding is based on sparse Q and A from eight or so years ago so it doesn't exactly have the most reliable source.  And I would bet there isn't any rulebook or REG statement supporting the defender choosing right away idea :), that statement is made as an extrapolation from from my other understandings on the topic.

It doesn't make sense to me that a rescue attempt can be at two different sites at the same time, or that I can draw a card from Roman Prisons ability without surrendering the lost soul at that site.

Tschow,

Tim "Sir Nobody" Maly

The Schaef

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Re: Guards
« Reply #12 on: March 30, 2009, 10:36:39 PM »
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All I know is that when I asked the question, that was the answer I was given.  And it was much more recently than that.

Scottie_ffgamer

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Re: Guards
« Reply #13 on: March 30, 2009, 10:49:27 PM »
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If the lost soul in the site is accessible, isn't the EC potentially blocking a RA at that sight?  Sure it isn't for sure yet that they're going for that LS, but it doesn't make sense that you'd have to wait until after battle resolution to decide weather or not you're getting the bonus...

Offline Bryon

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Re: Guards
« Reply #14 on: March 31, 2009, 01:20:10 PM »
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Any time the Lost Soul in question is available for rescue (defender's choice), the bonus applies, regardless of what Soul you end up surrendering.
Exactly.  "A rescue attempt at that site" means "a rescue attempt where the hero has access to this site."

Offline SirNobody

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Re: Guards
« Reply #15 on: March 31, 2009, 09:39:21 PM »
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Hey,

Exactly.  "A rescue attempt at that site" means "a rescue attempt where the hero has access to this site."

So I can make a rescue attempt at two different sites at the same time, even tough I can only rescue one soul per turn.  That's...interesting.

Tschow,

Tim "Sir Nobody" Maly
« Last Edit: April 01, 2009, 01:31:01 AM by SirNobody »

Offline Bryon

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Re: Guards
« Reply #16 on: April 01, 2009, 12:01:43 AM »
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It is interesting, but it is how it has been ruled for a least a couple/few years.

The Schaef

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Re: Guards
« Reply #17 on: April 01, 2009, 06:53:23 AM »
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Considering you are not choosing one specific soul at the time of rescue, though, there's no real breakdown in the logic.

 


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