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Think about it. If you are holding a sword in your hand and you walk 10 steps away,you are still holding the sword, right?Hope that helped.
How does the first portion of your statement apply to the question? No enhancements were played (nor desired to be played... nor possible to be played because Nergy gives CBN...) after Nebby's Pride.
REG (under 'special conditions')Weapon-class enhancements are discarded if the warrior-class character holding the weapon is discarded, captured, returned to hand, or returned to draw pile. They stay on a character that is converted or returned to territory.
The REG actually lists when the weapons stays and when the weapon gets discarded, and set aside isn't on either list. So we can't assume it belongs on either list based on the fact that it's not on the opposite list.
Bryon and I discussed weapons following the character when the owner of the character removes it from play but not following the character if the opponent removes it from play, and we both liked the idea but I don't remember it ever becoming official.
That idea does not make any sense, and would contradict the REG. According to this, I can do self-capture of my heroes with weapons, then put them in my Raider's Camp, then when my opponent makes a successful rescue attempt, I can get my heroes back with their weapons. Is that really what we want?
We were discussing a potential rule change so yes it disagrees with the REG (but if you haven't noticed the REG disagrees with several current rules at the moment).
Read my comment again. Capture does not remove the character from play so the rule change we discussed would not affect capture. The status quo of weapons being discarded when a character is captured (and weapons remaining when a character is converted) would remain the same.
And yet there is no sense of urgency to replace it....
However, instead we will have the confusing situation where if I set aside my own weapon-bearer, then I keep the weapon, but if I capture my own weapon-bearer, then I don't keep my weapon. What you may see as a consistent structure, I see as inconsistent.
No apparent sense of urgency.
Regardless of how we end up ruling this we'll still have a situation where sometimes the weapon stays and sometimes the weapon goes. Absolute consistency is not the goal of Redemption.
Quote from: The M on August 05, 2010, 02:05:20 PMThink about it. If you are holding a sword in your hand and you walk 10 steps away,you are still holding the sword, right?Hope that helped.i tried and i dropped it. sorry. but at the same time if you get killed you might still hold the sword so it follows you to your death. if you get captured your weapon usually gets taken away unless your Chuck Norris and you don't carry weapons but then again you can't get captured if your Chuck Norris soooo...