Author Topic: Magicians vs Conversion  (Read 2719 times)

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Magicians vs Conversion
« on: January 03, 2010, 08:18:23 PM »
0
i have a magician evil character in my territory with magic charms on it. my opponent converts that magician to a hero. can i still use magic charms off of it?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline redemptioncousin

  • Trade Count: (+9)
  • Sr. Member
  • ****
  • Posts: 543
  • God made that... :)
    • -
    • Northeast Region
Re: Magicians vs Conversion
« Reply #1 on: January 03, 2010, 08:34:45 PM »
0
how would he convert you???  Magic Charms protects from conversion... and to be honest, that's probably half the reason that phrase is on there.
Gates of Hell is by far the best card in the game.  No questions asked.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Magicians vs Conversion
« Reply #2 on: January 03, 2010, 08:44:09 PM »
0
heh, always forget about that clause. thanks.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Magicians vs Conversion
« Reply #3 on: January 03, 2010, 09:49:50 PM »
0
If somehow you could convert, I'd say yes because although heroes can't hurt heroes with their ability, artifacts can. But yeah, as of now I don't think there's any way to negate that protection of converting.
As a national champion, I support ReyZen deck pouches.

browarod

  • Guest
  • Trade Count: (0)
Re: Magicians vs Conversion
« Reply #4 on: January 03, 2010, 11:33:00 PM »
0
There's no way of converting AFTER MC is on the Magician, but there's nothing saying you can't convert and THEN activate MC ;)

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Magicians vs Conversion
« Reply #5 on: January 03, 2010, 11:39:05 PM »
0
thats probably what i was originally aiming for...does an evil magician retain its identifier after being converted?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

browarod

  • Guest
  • Trade Count: (0)
Re: Magicians vs Conversion
« Reply #6 on: January 03, 2010, 11:42:55 PM »
0
I believe they keep being Magicians. As far as I know, the only time identifiers don't convert is when their identifier isn't found on any heroes. In this case, Magician is a non-alignment specific identifier (I think) so I don't see why they wouldn't keep it.

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Magicians vs Conversion
« Reply #7 on: January 04, 2010, 12:58:14 AM »
0
I believe they keep being Magicians. As far as I know, the only time identifiers don't convert is when their identifier isn't found on any heroes. In this case, Magician is a non-alignment specific identifier (I think) so I don't see why they wouldn't keep it.
+ 1 Yes they would keep it. As far as I know a card cannot lose its identifier.
3 Prophets Packs ftw

Offline Gohanick

  • Trade Count: (0)
  • Full Member
  • ***
  • Posts: 334
Re: Magicians vs Conversion
« Reply #8 on: January 04, 2010, 01:03:07 AM »
0
you can activate magic charms on the magi right?

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Magicians vs Conversion
« Reply #9 on: January 04, 2010, 01:15:25 AM »
0
No, I'll go find the discussion later, but Rob and the other PTB decided that Magician was an evil only identifier, and that the Magi would be removed from the list of Magicians in the REG.

http://www.cactusgamedesign.com/message_boards/index.php?topic=17571.0

There it is, It seems that a converted Astrologers for example, would lose the ability to hold Charms. If it was holding Charms at the time I suppose it would be deactivated.
www.covenantgames.com

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Magicians vs Conversion
« Reply #10 on: January 04, 2010, 01:17:02 AM »
0
It has been decided by Rob and the team that "Magicians" will only be an identifier for Evil Characters. The Magi will no longer be listed as Magicians in the REG and if a Magician is converted to a Hero, it will lose its Magician status (just as an angel that gets converted is no longer an angel).
Have you visited the Land of Redemption today?

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Magicians vs Conversion
« Reply #11 on: January 04, 2010, 01:17:49 AM »
0
Yep, thats the post I was refering to, thanks Gabe.
www.covenantgames.com

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Magicians vs Conversion
« Reply #12 on: January 07, 2010, 12:53:57 AM »
0
If The Magi are converted, would they gain the "Magician" identifier?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Magicians vs Conversion
« Reply #13 on: January 07, 2010, 08:46:52 AM »
0
If The Magi are converted, would they gain the "Magician" identifier?

I would say yes, as they were astrologers. And since Astrologers is a magician, I don't see why an Evil Magi wouldn't be.
Press 1 for more options.

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Magicians vs Conversion
« Reply #14 on: January 07, 2010, 02:54:13 PM »
0
I would agree.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal