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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Lamborghini_diablo on October 01, 2009, 10:42:52 PM

Title: Magic Charms
Post by: Lamborghini_diablo on October 01, 2009, 10:42:52 PM
Two questions, both of which may have been discussed before, but I can't find the answer:

1) Can magic Charms be played and activated on the Magi or a converted Magician?
2) Does the character that uses Magic Charms have to be in battle?



"Protect your Magicians from capture and conversion.  You may discard this card from your Magician during battle to capture up to two human Heroes."
Title: Re: Magic Charms
Post by: Minister Polarius on October 01, 2009, 10:44:37 PM
1. "Magician" is ruled to be an identifier that only applies to EC's in Redemption.
2. No  ;D
Title: Re: Magic Charms
Post by: Lamborghini_diablo on October 01, 2009, 10:45:32 PM
So, if you convert an evil magician (with MC not active of course), they loose the magician identifier? Thats pretty cheap.
Title: Re: Magic Charms
Post by: Warrior_Monk on October 01, 2009, 11:01:53 PM
So, if you convert an evil magician (with MC not active of course), they loose the magician identifier? Thats pretty cheap.
it makes sense though. to be a magician, you have to invoke magic. magic deals with the occult. when you become a Christian, you can no longer have the close contact with the occult. although, not all heroes are "Christian"
Title: Re: Magic Charms
Post by: Lamborghini_diablo on October 01, 2009, 11:05:32 PM
I know, but there has never been a case before where a character looses an identifier, has there?
Title: Re: Magic Charms
Post by: Warrior_Monk on October 01, 2009, 11:08:12 PM
I know, but there has never been a case before where a character looses an identifier, has there?
usually because identifiers refer to nationality, race and gender.
Title: Re: Magic Charms
Post by: Gabe on October 01, 2009, 11:58:51 PM
I know, but there has never been a case before where a character looses an identifier, has there?

A converted Angel has always become a demon as long as I've been playing.
Title: Re: Magic Charms
Post by: Lamborghini_diablo on October 02, 2009, 12:00:55 AM
Good point. Still is that the official ruling, that Magicians can only be evil characters?
Title: Re: Magic Charms
Post by: The Guardian on October 02, 2009, 12:06:35 AM
Yes.
Title: Re: Magic Charms
Post by: Lamborghini_diablo on October 02, 2009, 12:07:14 AM
 :'(
Title: Re: Magic Charms
Post by: TheKarazyvicePresidentRR on October 02, 2009, 01:19:59 PM
You just wanted to capture yourself.
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