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I was reading through the disciples card list and I discovered an anomaly on the Luke 19:10 lost soul.Type: Lost Soul • Brigade: None • Ability: None • Class: None • Special Ability: Beginning in the phase after this card is put in play, negate all special abilities on Lost Soul cards (except this one).Could this be the first card that can negate the 2 and 3 liner souls?
Quote from: jtay on September 01, 2010, 12:18:39 AMI was reading through the disciples card list and I discovered an anomaly on the Luke 19:10 lost soul.Type: Lost Soul • Brigade: None • Ability: None • Class: None • Special Ability: Beginning in the phase after this card is put in play, negate all special abilities on Lost Soul cards (except this one).Could this be the first card that can negate the 2 and 3 liner souls?does it ever stop negating sa on lost souls?
Since I don't think it got answered in the last thread I asked this in, I'll ask it again: Does this negate other copies of itself?
If 2 copies are out, which one's SA works?
Since I don't think it got answered in the last thread I asked this in, I'll ask it again: Does this negate other copies of itself? If 2 copies are out, which one's SA works? If the one negating is shuffled, rescued, discarded, etc., does the other one's SA kick in and continue negating everything else?
Thanks for the answers Prof!One last question: If this and the Shuffler LS are out and I rescue this with SoG and the shuffler with NJ, do the other LSs get shuffled? I.E.: Does its ability last through the phase or only until the physical card is removed?
No other abilities kick in between the rescues of Son of God and New Jerusalem.
So SoG+NJ on those two souls result in no other souls shuffled, but the rest of the LS abilities kick in afterwards.
It's been ruled many times that the shuffler's ability doesn't activate until after both SoG and NJ have rescued their souls. This happens because there is a SA allows you to play NJ simultaneously: NJ's.
Quote from: sk on September 01, 2010, 03:59:07 PMIt's been ruled many times that the shuffler's ability doesn't activate until after both SoG and NJ have rescued their souls. This happens because there is a SA allows you to play NJ simultaneously: NJ's.Right, thats why I said "if you play NJ first....". But I've never seen anyone throw NJ down before SOG. They always throw down SOG and then NJ. In that scenario, the second SOG is played it activates and is discarded. Then NJ fizzles.
A.) That would be impossible on RTS.B.) The one that hits the table first would activate first. I agree the majority of people do play them 'at the same time', but they play NJ on top of SOG 99%of the time, meaning they actually played SOG first.
My point is in many situations I can be a jerk only allow my opponent to rescue 1 soul instead of 2 with SOG + NJ if they don't play it very carefully and my logic is correct.
No.3 (and 2) Liner have errata. The ability is an identifier. They cannot be negated.
Your logic isn't correct. Simultaneous has been defined in Redemption terms as "within a few milliseconds" (or maybe up to half a second on RTS). Basically enough time for your NJ to activate simultaneously with your SoG, and not enough time for your opponent to react with his own NJ. So even if SoG instantaneously rescued and was discarded before NJ activated (which I suppose you could argue, possibly successfully to some judges), NJ would still be played simultaneously with the SoG you just played, since it activated within a few milliseconds of your SoG.
Quote from: Professoralstad on September 01, 2010, 07:23:39 PMYour logic isn't correct. Simultaneous has been defined in Redemption terms as "within a few milliseconds" (or maybe up to half a second on RTS). Basically enough time for your NJ to activate simultaneously with your SoG, and not enough time for your opponent to react with his own NJ. So even if SoG instantaneously rescued and was discarded before NJ activated (which I suppose you could argue, possibly successfully to some judges), NJ would still be played simultaneously with the SoG you just played, since it activated within a few milliseconds of your SoG. >:c. Thats more fail than the angry mob ruling >:c.EDIT: Does that mean I can actually play enhancements simultaneously if I play one, my opponent passes init, and I play another within the few miliseconds?
The one that hits the table first would activate first. I agree the majority of people do play them 'at the same time', but they play NJ on top of SOG 99%of the time, meaning they actually played SOG first.