New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
now you could just choose for the play next to be the last hero and it wouldn't matter.
Based on the Babel ruling, you may want to try and abuse the fact that the characters are "in battle" but their ability has not activated yet. So, you get their numbers without them kicking everyone out of battle.
The way it should go is that Babel targets X number of EC's (just like Arrogance and enhancements) Those EC's enter battle simulaneously and their abilities activate in the order the player chooses. Activate all the 1 abilities, followed by all the 2 abilities as per this list of special ability operations.When a single card has more than one special ability (including gained abilities), and an order is not specified, perform the abilities in this order:1. First, complete all printed special abilities in the order written on the card EXCEPT those that add a character to the battle. 2. Then complete all gained abilities (gained in set-aside or on previous turn, etc.), EXCEPT those that add a character to the battle.3. Then, complete all weapon abilities.4. Then, complete banding abilities.5. Last, complete choose blocker abilities.
If a banding card targets multiple characters to be banded into battle, the characters are banded in simultaneously. The banding player chooses the order in which the special abilities activate, provided the rule for any “choose opponent” special abilities are activated last (see Choose Blocker or Rescuer). The special ability of each character is completed sequentially in the activation order.
So I could use a non-CBN babel, band in guys like KoT and 12fingers, but activate Rabshakeh w/ 2kh, and use Forgotten History to gain their numbers, but not their SA? Epic.
When a single card has more than one special ability (including gained abilities), and an order is not specified, perform the abilities in this order:
The special ability of each character is completed sequentially in the activation order.
The banding player chooses the order in which the special abilities activate, provided the rule for any “choose opponent” special abilities are activated last