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Is this ability similar to an ability gained via set-aside in that it stays with the hero the whole game and cannot be negated?
Don't take this as an official ruling yet (because it really hasn't come up before and I would prefer to have further input), but I would be inclined to think that just as Magicians who are converted to Heroes lose their "Magician" identifier, so too would Heretics. Therefore, if a Hero was converted to an EC Heretic via LOA, and then converted back to a Hero, it would lose the Heretic identifier and the special ability would also be lost since LOA says "That heretic."
... goes against the very nature of a hero in Redemption and therefore that ability doesn't convert when an EC converts to a hero. We already do this with abilities that target other heroes.
Quote from: Prof Underwood on December 28, 2014, 04:32:32 PM... goes against the very nature of a hero in Redemption and therefore that ability doesn't convert when an EC converts to a hero. We already do this with abilities that target other heroes.As far as I know, the current rule is just that the SA cannot target a hero. The "nature of a hero" condition had been removed.
This is true, and 'by the rules' YMT makes good points.I think that it would solve this (and other?) issues if we just specified that evil abilities on characters do not convert if they target a Hero or a Lost Soul. I cannot think of a situation where this would cause a problem instead of solving it. That's not the rule now, but I would think that change would make sense.
2 - an ability targeting LSs that makes them harder to rescue"
Are we really discussing changing the definition of "what abilities convert" based simply on a case of a what happens when you re-convert a hero after it has been converted to an EC using one specific card?Is this really a problem?
Redemption's biggest pitfall is that it's incredibly complex while trying to appeal to a young demographic. Anything that simplifies the rules even a little bit is probably a good thing. Frankly, I would rather just change the rule to be no special abilities convert either way, but that's just me.
Let me clarify that I do not support a change at this time,...
we can just have any ability that targets heroes or souls fail to convert.
Quote from: Redoubter on December 30, 2014, 01:03:08 PMwe can just have any ability that targets heroes or souls fail to convert.I like this. It's simple, and makes sense thematically. Having a hero make a "rescue attempt" at the same time as making a LS harder to rescue, just doesn't make sense. So I think it's worth having this simple rule to stop that from happening.
I actually disagree with this from a thematic point of view. Especially in this example. Think about it, a heretic reforms but the legacy of their heresy could still keep people from being redeemed by that person.