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After a long discussion, Rob and the playtest group have decided that at this point the following definitions will be used regarding "kings" and "royalty."King:1. A human King, Tetrarch or Pharaoh, or a demon with "King" in the title. (Emperors are not kings.)Royalty1. A human member of a royal family. This means King of Tyrus is a "king" but is not royalty as only humans are considered royalty and have royal families. Obviously we reserve the right to revisit this if necessary. Thanks for your patience!
Thank you, Korunks.So back to the actual question: is the increase lasting, or does the negate erase it?
Since abilities like the increase update before the battle phase, they would be CBN since abilities completed in a prior phase cannot be negated in a later phase. I am 80% confident in this ruling
Quote from: Korunks on October 17, 2013, 05:42:47 PMSince abilities like the increase update before the battle phase, they would be CBN since abilities completed in a prior phase cannot be negated in a later phase. I am 80% confident in this ruling I am 100% confident that this is the ruling.
The demons have to have 'King' in the title in order to satisfy Large Tree's condition.
King A King in Redemption is a character with the title King in its name, and in most cases is defined as a male monarch of a physical Kingdom. Demons with the title of King are also considered kings, though they are not considered royalty or members of a royal family.The following Redemption® cards are considered kings:(Evil): Abimelech (RA2), Ahab (BL), Ahab (BU), Ahab (CL), Ahab (CU), Ahab (L), Ahab (UL), Ahaziah (Pr), Antiochus IV Epiphanes (RA), Archelaus (Ap), Archelaus (Di), Belshazzar (Pr), Bera, King of Sodom (Pa), Herod Agrippa I (Ap), Herod Agrippa I (G), Herod Agrippa II (Ap), Herod Agrippa II (TP), Herod the Great (Ap), Herod the Great (Di), King Abijah (Ki), King Abijam (XXVI), King Ahab (RA2), King Ahaz (Ki), King Ahaz (TP), King Ahaziah (Ki), King Amon (Di), King Amon (Ki), King Asnappar (FF), King Basha (Ki), King Belshazzar (FF2), King Ben-Hadad I (Ki), King Cushan-Rishathaim (FF), King Elah (Ki), King Evil-merodach (Pi), King Hazael (RA), King Hoshea (Ki), King Jehoahaz (Israel) (Ki), King Jehoahaz (Judah) (Ki), King Jehoash (RA2), King Jehoash (Ki), King Jehoiakim (Ki), King Jehoiakin (Ki), King Jehoram (Ki), King Jehu (Ki), King Jeroboam I (Ki), King Jeroboam II (Ki), King Joram (Ki), King Manasseh (Di), King Menahem (Ki), King Merodach-baladan (Pi), King Nadab (Ki), King of Tyrus (Pi), King of Tyrus (Wa), King Omri (Ki), King Pekah (Ki), King Pekahiah (Ki), King Rehoboam (Di), King Rehoboam (Ki), King Rezin (Ki), King Sargon II (Pi), King Saul (Ki), King Saul (Wa), King Sennacherib (Ki), King Shallum (Ki), King Shalmaneser V (Ki), King Shishak (Ki), King So (Ki), King Tiglath-Pileser III (Ki), King Zechariah (Ki), King Zedekiah (Ki), King Zimri (Ki), Manasseh (Pr), Nebuchadnezzar (TP), Pharaoh (AL), Pharaoh (AU), Pharaoh (DL), Pharaoh (DU), Pharaoh (H), Pharaoh (L), Pharaoh (UL), Pharaoh Hophra (Pi), Pharaoh Neco (Ki), Shobach (P), The Dreaming Pharaoh (FF2), The Goat with Horn (Di), and The Ram with Two Horns (Di)
Ah, news to me. Good catch.
Me too, I had always operated under your assumption (and was ready to pull the information from the REG as well). Not that it's going to affect many games...those cards, I mean...