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Like the subject says, does lampstand protect your LoR like Guardian?
Quote from: LordZardeck on February 15, 2012, 09:34:25 PMLike the subject says, does lampstand protect your LoR like Guardian?I don't think it should, but I'm not the one making the rules.
Quote from: ChristianSoldier on February 15, 2012, 10:54:09 PMQuote from: LordZardeck on February 15, 2012, 09:34:25 PMLike the subject says, does lampstand protect your LoR like Guardian?I don't think it should, but I'm not the one making the rules."Not in Battle" is considered to be every card face up on the table aside from the discard pile. Cards in hand, deck, artifact piles, and discard piles don't count.
Quote from: Chronic Apathy on February 15, 2012, 11:28:57 PMQuote from: ChristianSoldier on February 15, 2012, 10:54:09 PMQuote from: LordZardeck on February 15, 2012, 09:34:25 PMLike the subject says, does lampstand protect your LoR like Guardian?I don't think it should, but I'm not the one making the rules."Not in Battle" is considered to be every card face up on the table aside from the discard pile. Cards in hand, deck, artifact piles, and discard piles don't count.I know what it means, I just don't agree with it, I still think that it should default to play like every other ability, as in "[cards in play that are] not in battle", rather than "[cards in play or not that are not in deck, hand, discard pile or removed from game that are] not in battle".Since the first one is already the default rule, why should it be different for the handful of cards that say "not in battle" as well
I agree with CS. If "not in battle" means what it says, then it should include face-down cards as well. Limiting it to face-up cards is not sufficient, since the top card of the discard pile is face up.
Face down cards are untargetable except by specification. That's always been a rule.
Quote from: Ring Wraith on February 16, 2012, 12:17:08 AMFace down cards are untargetable except by specification. That's always been a rule.But "Not in Battle" is a specification!
The only real question this brings up for me is (and I know that I am going to be poisoned in .2 seconds for this) is why Lampy's specification is good enough to mean something but Split Altar's is not. Why does split altar default to in play when it specifically says all artifacts in the pile? (goodbye cruel world!)
Well thing is this. If the creators of the card had wanted it to be restricted to 'in play' they would have worded it as in play. Instead they worded it as 'not in battle,' indicating that it's supposed to protect more that just 'in play.'
Great Image would be insanely OP. This ruling was to make "not in battle" less arbitrary per card. Last year, Lampy protected hand, but Great Image couldn't target heroes in hand. This way, it's less of a headache for hosts, and the rules are better as a whole.Great Image (Pr)Type: Evil Enh. • Brigade: Crimson • Ability: None • Class: None • Special Ability: All opponents' Heroes in playthat are not in the Field of Battle at end of this battle must be discarded. • Play As: Discard all opponents' Heroes in play that are not in the field of battle at the end of this battle. • Identifiers: OT, Depicts a Weapon • Verse: Daniel 2:31 • Availability: Prophets booster packs (Rare)