New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
If a ruling works and has worked for the last ten years, that sounds like a good enough reason to keep using it to me.
The part I don't get is why we allow a choice in this case. It seems like special abilities should trump name-on-name bonus. Or maybe the other way around? But why do we get to choose? I know it is the way it has always been done (at least for the last 12 years), but now I wonder why one doesn't trump the other. Anyone have any reasons? Just tradition?
the special ability replaces the value it is normally worth (even the normal value under name-on-name bonus rules), and makes it worth 6/8 on a giant.
In Redemption, you can't choose to disregard the special ability on a card, right?
Now, Would one be allowed to switch from using the SA to using Name on Name if say, the battle became FBTN?
I would say that it should work like this.NoN is a game rule, and effectively changes the printed numbers to double when applied. However, in Redemption, Special Abilities can't just be arbitrarily disregarded. So if a 4/4 card becomes 8/8 on a certain Hero, but has the SA to be worth 10/6 when played on him, it's 10/6 unless the ability is Negated. If so, it goes back to "face value" at 8/8.