Author Topic: Killing during interrupt - does this undo enhancements?  (Read 756 times)

Offline Reth

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Killing during interrupt - does this undo enhancements?
« on: June 11, 2014, 06:16:06 PM »
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Hi again,

just had a case where King Hezekiah started a RA, banding to Isaiah with his call attached.
Block was set with Unclean Spirit without banding. After playing some defense enhancement incl. Love of Money Coliseum Lions are played by blocker. Lions would kill Isaiah + Call since King Hezekiah is still protectedl.
From rescuer it was interrupted using Reach of Desperation and playing Authority of Christ which kills blocker. Now rescuer claims that ability of Coliseum Lions does not take effect any more since holding character has been killed.

Due to my understanding of the following rule: "An interrupt ability temporarily undoes a previously completed ability or set of abilities and suspends them while activating other abilities on the interrupt card before the suspended abilities reactivate." and due to what also was mentioned within my conversion thread the ability of Coliseum Lions still is active in the background (only suspended, waiting for reactivation). Even if original card and holding character will leave play ability of Coliseum Lions will be reactivated after Authority if Christ has finished. That is my understanding of the quoted rule from Wiki. And even more since there was not negate involved at all.

Can someone please tell me whether this is the case and Coliseum Lions' abiltiy still takes effect after Authority of Christ has finished and all blocking cards have been gone meanwhile (at least this is my understanding of "the suspended abilities reactivate")?
And if it is not the case can you please also tell me why ability of Coliseum Lions will not resolve even though the card was normally played before and never got negated?

Thanks in advance!

Bye

Offline Redoubter

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Re: Killing during interrupt - does this undo enhancements?
« Reply #1 on: June 11, 2014, 06:35:41 PM »
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Coliseum Lions never reactivates.  Further on in the REG, you'll find what to do once the interrupt ends:

Quote from: The REG
Reactivating Abilities
After an interrupt ability completes, the suspended abilities that were interrupted attempt to reactivate. They attempt to
reactive in the same order they were originally activated. In order to reactivate the suspended abilities, the following
conditions must be met:
 the card on which the ability exists must still be in battle
if the ability is on an enhancement there must still be a character in battle on which it can activate
 the ability was not prevented while it was interrupted
 the targets of the ability are still legal targets

If the character is gone after the interrupt ends, it cannot reactivate.  Since Isaiah wasn't discarded, he comes back (along with his Call).

Offline Reth

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Re: Killing during interrupt - does this undo enhancements?
« Reply #2 on: June 11, 2014, 07:23:43 PM »
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Where does your quote come from (what is "The REG")?

If this is the case then it seems to me contradictory to what has been posted by Praeceps here: "His switching to white doesn't undo Holy Ground, but it is discarded since there is no longer a red hero in battle."

In the scenario stated in that thread the enhancement's ability still takes place even though there is no matching hero is in battle and it gets discarded itself. This is confusing since in 2 almost similar situations one time an ability resolves even though there is no character in battle on which it can activate the other time it does not?
Did not get that yet (seems not really reasonable to me - the same goes for the condition regarding the card with the ability must still be in battle)!

Offline Redoubter

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Re: Killing during interrupt - does this undo enhancements?
« Reply #3 on: June 11, 2014, 07:33:27 PM »
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The REG holds a lot of the rules and addendums that wouldn't go into a rule book.

You should start with this thread.  There, you will find posts about resources, rules, FAQ, and more for easy access.

On the ruling, it is not inconsistent, because in this example you have interrupted the ability of Lions; it is suspended, waiting to reactivate.  By the time it does, though, there are no characters to activate it on; it does not reactivate.

In the case of Holy Ground negating Gold Shield, Gold Shield has completed, and nothing is suspended.  If you played Holy Ground on the now-Red character, you negate Gold Shield and the character is put back to the correct color.  However, Holy Ground was still played on a character of the correct brigade, even if they are no longer.  Therefore, the effect still works (and cards cannot indirectly negate themselves, as well).  Holy Ground is only discarded because the rules say that if no character matches brigade in battle, it is discarded.

Hope that helps, but interrupt and reactivation always takes a little getting used to :)  Read over the thread I referenced, and see if that helps you get started and provides you the resources you need.

 


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