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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Warrior_Monk on February 07, 2009, 04:49:13 PM

Title: Kerith Ravine...
Post by: Warrior_Monk on February 07, 2009, 04:49:13 PM
can I play two set asides on a person in Kerith Ravine?

Type: Fortress • Brigade: Multicolor • Ability: None • Class: None • Special Ability: Set this Fortress aside. Holder may put one O.T. human Hero in this Site to protect it from harm. Set-aside enhancements work in this Fortress
Title: Re: Kerith Ravine...
Post by: sk on February 07, 2009, 05:04:21 PM
No.  Game rule is that someone cannot be set aside with two set asides at the same time.
Title: Re: Kerith Ravine...
Post by: Warrior_Monk on February 07, 2009, 08:17:01 PM
No.  Game rule is that someone cannot be set aside with two set asides at the same time.
right, but could Kerith Revine be an exception to this rule, because set-aside enhancements work in this fortress, and it's set aside?
Title: Re: Kerith Ravine...
Post by: Cameron the Conqueror on February 07, 2009, 08:34:05 PM
no, two set aside enhancements at a time is what sk meant.
Title: Re: Kerith Ravine...
Post by: Tsavong Lah on February 07, 2009, 08:56:10 PM
I think the idea is that you can set aside a hero with your first set-aside card, and then, since set-asides work in Kerith Ravine, play another set aside card on the Hero, who is already in the set-aside area. It's not playing two set-asides simultaneously, it's playing one and then, once the Hero is in the set-aside area, playing another one while he's already there.

I'll bet it's illegal, but the reasoning does kinda make sense. ;)
Title: Re: Kerith Ravine...
Post by: SirNobody on February 07, 2009, 09:08:24 PM
Hey,

"Set-aside enhancements work in this Fortress" means that a character can be set aside and then put into Kerith Ravine without stopping the effect of the set aside card.  It does not mean that set-aside enhancements can be played on a character that is in Kerith Ravine.

Tschow,

Tim "Sir Nobody" Maly
Title: Re: Kerith Ravine...
Post by: Cameron the Conqueror on February 07, 2009, 09:09:07 PM
+1
Title: Re: Kerith Ravine...
Post by: Warrior_Monk on February 07, 2009, 11:38:40 PM
Hey,

"Set-aside enhancements work in this Fortress" means that a character can be set aside and then put into Kerith Ravine without stopping the effect of the set aside card.  It does not mean that set-aside enhancements can be played on a character that is in Kerith Ravine.

Tschow,

Tim "Sir Nobody" Maly
awwww, that's boring. it'd make the card useful.
Title: Re: Kerith Ravine...
Post by: Scottie_ffgamer on February 07, 2009, 11:45:52 PM
No.  Game rule is that someone cannot be set aside with two set asides at the same time.

Quote from: REG
Set-aside enhancements

A set-aside enhancement has the phrase “set a (type of character) aside” in its special ability. A set-aside enhancement can be played on a character of matching brigade in your territory during your Preparation Phase or Discard Phase. Its special ability activates even though it is played outside of battle. You may also play them in battle according to the rules of initiative. You can direct the effect of the set-aside card to any character you own and currently control. You may set aside a character with multiple set-aside cards if they are played at the same time.

...I'm confused....
Title: Re: Kerith Ravine...
Post by: Alex_Olijar on February 07, 2009, 11:47:48 PM
Antiquated REG.
Title: Re: Kerith Ravine...
Post by: Scottie_ffgamer on February 07, 2009, 11:56:26 PM
ok.  I figured as much.  Just wanted to make sure that it wasn't everyone overlooking something.   ;)

...besides, i don't mind.  I lost to a guy at Nats a few years back because he would set-aside a guy with Chemosh and Covenant with Death at the same time so his guy would never die and he just pegged all my heroes.   ::)
Title: Re: Kerith Ravine...
Post by: YourMathTeacher on February 08, 2009, 12:03:01 AM
The following is located in the REG under Instant Abilities -> Set-Aside -> Clarifications

•      Two or more set-aside cards may not be played simultaneously unless specified otherwise.
Title: Re: Kerith Ravine...
Post by: Warrior_Monk on February 08, 2009, 08:38:31 AM
The following is located in the REG under Instant Abilities -> Set-Aside -> Clarifications

•      Two or more set-aside cards may not be played simultaneously unless specified otherwise.
wouldn't this be otherwise specified? also, what if you didn't do it simultaneously??? ::)
Title: Re: Kerith Ravine...
Post by: Arch Angel on February 08, 2009, 09:32:55 AM
You can't set-aside a hero that's already set-aside. They're not in play to be targeted.
Title: Re: Kerith Ravine...
Post by: Tsavong Lah on February 08, 2009, 05:01:43 PM
...unless they're in Kerith Ravine, where set-asides work. :P

Okay, not really.
Title: Re: Kerith Ravine...
Post by: Scottie_ffgamer on February 08, 2009, 06:21:09 PM
"Set-aside enhancements work in this Fortress" means that a character can be set aside and then put into Kerith Ravine without stopping the effect of the set aside card.  It does not mean that set-aside enhancements can be played on a character that is in Kerith Ravine.

So, does this mean that this fortress doesn't hold someone as Goshen would?  But rather you can't even put a guy into the fortress without first setting him/her aside?
Title: Re: Kerith Ravine...
Post by: Cameron the Conqueror on February 08, 2009, 06:29:49 PM
No, all it means is that someone who is set aside with an enhancement can be placed there.
Title: Re: Kerith Ravine...
Post by: Tsavong Lah on February 08, 2009, 06:38:13 PM
So you can play set-aside cards on characters who are already in Kerith Ravine? That seems like the obvious interpretation of the wording.
Title: Re: Kerith Ravine...
Post by: Gabe on February 08, 2009, 07:07:42 PM
Kerith Ravine
Type: Fortress • Brigade: Multicolor • Ability: None • Class: None • Special Ability: Set this Fortress aside. Holder may put one O.T. human Hero in this Site to protect it from harm. Set-aside enhancements work in this Fortress.

You can put one OT human Hero in Kerith Ravine whether or not you choose to use a set-aside enhancement on that Hero.  If a Hero is in KR you can play up to 1 set aside enhancement on that Hero.  Once the 1 set-aside completes, you can use another one if you want.
Title: Re: Kerith Ravine...
Post by: SirNobody on February 08, 2009, 09:01:08 PM
Hey,

Play Kerith Ravine as if it said, "Set this Fortress aside.  Holder may place one O.T. human Hero from territory or set-aside area in this site to protect it from harm."  If you play it as if it said that you will be playing it correctly.

Tschow,

Tim "Sir Nobody" Maly
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