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I don't think it would add much game time, just more deck building strategy. Seriously, how many people play with Commissioned or Wedding Party? And there are so many HTs in circulation it just begs for everyone having it in their deck. Suddenly, you'd start seeing a lot of Malchus, Gib Treaty, etc.I'm liking it more and more! Oh! And you'd see a lot more side battles, which I think everyone can agree would make the game better!
Would that include teaching RTS to shuffle better?
Are, Korunks, myself, RR, and Janisarry the only ones to see the game as being far more strategic now than it would be with easier souls?
I guess you didn't read my post?
A normal T1 deck would have all its souls out in the first 7-8 turns, with a deck intended to draw out in approximately 14 turns (barring speed draws and shuffling cards back in). Now the power of cards and cost in Vs is such that there's usually little damage in the early rounds, but by turn 7 or 8, if the game is not already over, it's about to end real quick with a 20 attack character or whatever. Redemption has no scaling cost and therefore no scaling power, so I wonder how things will work when all your Lost Souls are out and you're only halfway through the deck. But if we made it every two turns or something like that, would we be timing out matches by making them all go 10 or more turns?
I also like these ideas. Due to Redemption not having a scaling cost, I think a LS entering play every 2 turns is better than every 1 turn. That gives more of a chance for site-based decks and other defensive-based decks to get set up. Of course I also like having it be based on cards drawn so that speed decks would have their LSs enter play faster than slow decks to compensate for them having more of their "power" cards faster.
I'm not sure that I understand why suggesting new ideas automatically amounts to complaining.
The game is fine. Please, wait for the next set and then if you still don't like it keep complaining. But at least wait to see the new cards. It could change your mind.
The game is not fine or we wouldn't be having this discussion would we?
There will always be some, but a general statement was not necessary. There have been more than enough thoughtful posts on this thread.Not that I'm complaining or anything....
The game is not fine or we wouldn't be having this discussion would we? Also that's your opinion not mine.
Look if it takes complaining to figure out how to make the game better does it really matter that much to you girls? I know I might have hit a nerve or ten when I started this thread, but I honestly just want this issue to just be looked at by our officials and the Redemption Public.
does it really matter that much to you girls?
Ok, do this. Next 20-40 games you play, write down how many of them you lost due to nothing but no lost souls. I would be fine with this whole argument of yours if every game played had soul issues, but please, prove to us with real evidence that the game is broken.Go out, do some legwork, and show us how broken the game is.
The problem with this reasoning is that after we see what the new set brings, then there will be the next set being talked about and we will just say the same thing again. If something is a problem, sometimes it is best to simply make the change.
It's already been a proven problem. A ton of tournament outcomes including recent Nationals have had this issue come up frequently often determining our National tournament winners.