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but Boat doesnt specify, and you can move disciples in and out at the end of turn.
If a Fortress with a hold ability does not describe how cards are both added and removed then you may add or remove cards during your preparation phase.
Mr.Underwood does it that way. That's how he taught me to use fishing boat when I played Disciples.
ok. thanks.*muttering* Now I feel like a dope*
There are a lot of things you can do with Fishing Boat. For example, putting everyone but one into it, then playing something like Pentecost, then bringing them all back to maximize what you want to do. But one thing you can't do is load/unload said both during the discard phase
Quote from: Redoubter on May 30, 2013, 09:21:33 PMThere are a lot of things you can do with Fishing Boat. For example, putting everyone but one into it, then playing something like Pentecost, then bringing them all back to maximize what you want to do. But one thing you can't do is load/unload said both during the discard phase What's really fun is when they do that, on your turn, you use Darius' Decree
can you put someone in at the beginning of your turn (before you put stuff down) and use the judges seat then? I'm always confused with upkeep and stuff.
Quote from: Redoubter on May 30, 2013, 09:21:33 PMThere are a lot of things you can do with Fishing Boat. For example, putting everyone but one into it, then playing something like Pentecost, then bringing them all back to maximize what you want to do. But one thing you can't do is load/unload said both during the discard phase So just for my own edification, you can draw, put 7 of your 8 disciples in Boat, play pentecost, bring one disciple back, play Sabbath, then bring the rest back all in one Prep phase?If so could you put a disciple in there, get confused and pull him back out, then remember what you were trying to do and put him back in?