Author Topic: Is it ever too late to negate?  (Read 5041 times)

Offline Minister Polarius

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Re: Is it ever too late to negate?
« Reply #25 on: July 27, 2016, 11:03:06 AM »
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Yeah, why?
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Offline Kevinthedude

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Re: Is it ever too late to negate?
« Reply #26 on: July 27, 2016, 11:07:01 AM »
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Yeah, why?

Forgive me if I answer your question with a question, but why not?

Offline Minister Polarius

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Re: Is it ever too late to negate?
« Reply #27 on: July 27, 2016, 11:08:43 AM »
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Because it results in situations like this where a card is drawn, played, activates, then the draw is negated, but the card is still out yet it still gets negated because of a tertiary unintended result of a rule that was written before complicated abilities.
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Offline Kevinthedude

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Re: Is it ever too late to negate?
« Reply #28 on: July 27, 2016, 11:13:55 AM »
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I'm not sure I understand how this situation is unintended or complicated. In your opinion, what would be a less complicated way of resolving these situations?
« Last Edit: July 27, 2016, 11:16:54 AM by Kevinthedude »

Offline Josh

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Re: Is it ever too late to negate?
« Reply #29 on: July 27, 2016, 11:27:55 AM »
+1
From the REG: "If a drawn card was already played, it is cascade-negated prior to being returned to deck"

Played, like with regular initiative.  The REG makes no indication that the drawn card was played via a Play ability, and goes on to point out that "Play abilities are CBI".

It makes no sense why Trapped in Cleverness (from Gabe's example) would be negated if the Draw ability that drew TiC got negated.  No sense.  The Draw of TiC can't be undone, because TiC was played by a Play ability.  CBI "sticks".  CBI can't be undone, thus making everything that led to the CBI ability unable to be undone as well. 

Every other CBI ability "sticks" completely and irrevocably.  Here's another example:

Joseph is in battle.  Search is played (not the CBN version) to get Plague of Frogs.  Then Book of Hozai is played (the drawn cards are irrevelant) and Plague of Frogs is played via BoH's Play ability, targeting the blocking EC.  Blocking EC plays Lurking via Special Initiative and bands in Sanballat, negating Search.  By your logic, Plague of Frogs stays in battle but is negated?

*****

The crux of my argument centers on this sentence:  "If a drawn card was already played, it is cascade-negated prior to being returned to deck".  My argument is that the REG is only referring to cards played by game actions, not by a Play ability.

And if it is ruled that the bolded sentence refers to ALL cards played by ANY manner, then my argument is it needs to be fixed, because CBI sticks and can't be cascade-negated. No one, I repeat, no one, is arguing that the card played by a Play ability is CBI.  We are only arguing that once a card drawn by a Draw ability is played by a Play ability, it can't be cascade-negated in any fashion, because CBI, by very definition, can't be cascade-negated.  It can only be negated by targeting the card's ability itself, or by interrupt/remove the card from play, etc. - in other words, the way 99.5% of things get negated anyways.

Think about it. The only reason anyone is arguing that TiC is negated is because the Draw ability that drew TiC is negated.  But you can't negate the draw of TiC, because something was done to TiC after the draw that was CBI:  it was played by a Play ability.  As soon as that Play ability happens, everything that happened to TiC before is effectively CBI, because the Play ability is CBI.
« Last Edit: July 27, 2016, 11:33:34 AM by jmhartz »
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Offline Kevinthedude

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Re: Is it ever too late to negate?
« Reply #30 on: July 27, 2016, 11:36:36 AM »
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everything that happened to TiC before is effectively CBI, because the Play ability is CBI.

This is the part I don't quite get. How does the CBI of the play ability apply retroactively to everything that card did in the past? Based on my understanding of Play abilities, the one and only thing CBI about it is the placing of the card on the table. We agree it doesn't extend forward and make the card played CBI, why do you say it extends backward?

Offline Minister Polarius

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Re: Is it ever too late to negate?
« Reply #31 on: July 27, 2016, 11:38:07 AM »
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It makes the drawing of the card CBI because the card had to have been in hand to have been played and when it was, the playing thereof was CBI.
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Offline kram1138

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Re: Is it ever too late to negate?
« Reply #32 on: July 27, 2016, 11:41:10 AM »
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That's not how it works. It doesn't automatically make other abilities CBI. It makes it stay on the table, but the draw ability is still negated, but the card is unable to be returned to deck. There is the principle in Redemption. If you can't do everything that the ability says, do as much as you can.
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Offline Kevinthedude

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Re: Is it ever too late to negate?
« Reply #33 on: July 27, 2016, 11:41:15 AM »
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because the card had to have been in hand to have been played and when it was, the playing thereof was CBI.

Yes exactly, which is why the card remains on the table instead of being moved back to the deck. That still doesn't explain why it isn't negated though.

Offline Josh

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Re: Is it ever too late to negate?
« Reply #34 on: July 27, 2016, 11:43:21 AM »
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This is the part I don't quite get. How does the CBI of the play ability apply retroactively to everything that card did in the past? Based on my understanding of Play abilities, the one and only thing CBI about it is the placing of the card on the table. We agree it doesn't extend forward and make the card played CBI, why do you say it extends backward?

Because going backwards involves backing the truck going back through a brick wall a CBI Play ability.

Yes exactly, which is why the card remains on the table instead of being moved back to the deck. That still doesn't explain why it isn't negated though.

It isn't negated because nothing is negating it.
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Offline Kevinthedude

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Re: Is it ever too late to negate?
« Reply #35 on: July 27, 2016, 11:47:20 AM »
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Because going backwards involves backing the truck going back through a brick wall a CBI Play ability.

Trucks can drive in ways other than a straight line.

It isn't negated because nothing is negating it.

It is being cascade negated by the negation of the ability that drew it.

Offline kram1138

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Re: Is it ever too late to negate?
« Reply #36 on: July 27, 2016, 11:55:58 AM »
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The two schools of thought here seem to be this:

1) When a card drawn by a draw ability is played by a play ability, it cannot be cascade negated. When the draw is negated, since the card can't be returned to deck because it's play is CBI. It can't be returned to deck, so the draw can't be undone, so it's not negated.

2) When a card drawn by a draw ability is played by a play ability, it can be cascade negated. Since when the draw ability is negated, you first attempt to negate any drawn cards that have been played then attempt to return them to the top of deck. You try to do as much as you can, so you negate the card, but it remains in play.

Correct?

I would tend toward option 2.
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Offline Gabe

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Re: Is it ever too late to negate?
« Reply #37 on: July 27, 2016, 12:09:41 PM »
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That is correct. Option 2 is the current ruling. Those in favor of option 1 are asking for a change. Both are equally valid interpretations.
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Offline Josh

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Re: Is it ever too late to negate?
« Reply #38 on: July 27, 2016, 12:28:31 PM »
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It is being cascade negated by the negation of the ability that drew it.

Ok, I've found the problem.  We are quoting the Draw entry in the REG but ignoring the Play entry. 

The Draw entry (relevant portion):
Special Conditions
● If a draw ability is negated:
○ Return the drawn cards in their previous order to the deck (if this cannot be done, shuffle the
drawn cards together and return them to the previous location)
○ If a drawn card was already played, it is cascade-negated prior to being returned to deck
○ If any effect on a drawn card that was already played cannot be cascade-negated (due to being
cannot be interrupted or cannot be negated in whole or in part), the card is not returned to deck
and it remains played

The Play entry (relevant portion):
Special Conditions
● All play an enhancement abilities cannot be interrupted.

*****

Looking at the two entries above, I can see some ambiguity, which kram has correctly identified in his post, because the Draw entry makes no mention of cards played by Play abilities.  Ambiguity is bad, because it leads to disagreements like this thread. 

However, ambiguity is also an opportunity to continue the Elders' push to streamline and simplify the rules.  The entry for Draw needs to address cards drawn by a Draw ability and then played by a Play ability. 

The two schools of thought here seem to be this:

1) When a card drawn by a draw ability is played by a play ability, it cannot be cascade negated. When the draw is negated, since the card can't be returned to deck because it's play is CBI. It can't be returned to deck, so the draw can't be undone, so it's not negated.

2) When a card drawn by a draw ability is played by a play ability, it can be cascade negated. Since when the draw ability is negated, you first attempt to negate any drawn cards that have been played then attempt to return them to the top of deck. You try to do as much as you can, so you negate the card, but it remains in play.

Let's be honest:  option 1 is so much simpler.  "Cascade-negate" is a complex term that should be avoided at all costs.  And let's be even more honest:  almost all situations where cards are drawn via a Draw ability, and then later enter play, and later still the Draw ability is negated, arise from the Draw X/Play Next abilities.  So all that crazy verbiage about "cascade negation" will almost never apply.

And that's not even addressing the potential issue with the REG wording where the cards to be returned to deck are cascade-negated BEFORE they are returned to deck.  Why aren't they cascade-negated WHEN or AFTER they are returned to deck?  Shouldn't the principle be the same as Devourer, etc.?  Cards can't be indirectly negated until they are removed from play.  If GEs are somehow protected from discard, Devourer can't indirectly negate them.  Same principle should apply here.  Rules get more consistent and simpler at the same time.   Win win.
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Offline Watchman

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Re: Is it ever too late to negate?
« Reply #39 on: July 28, 2016, 11:30:08 AM »
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At this point, if I were to judge this situation at a tourney, it appears that I would rule that the played cards stay in battle but all of the abilities are cascade-negated on those cards, and the cards that were drawn from the series of draws would be returned in order (as best as possible; otherwise the drawn cards would be shuffled together and returned to wherever they were drawn from) to the player's deck from whence they came, except for the played cards.

Would this be a correct ruling?
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Offline Gabe

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Re: Is it ever too late to negate?
« Reply #40 on: July 28, 2016, 11:51:10 AM »
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Yes
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