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play abilities are cbi so the cards drawn may be put back but the immunity would stick
how do you treat certain abilities when they're negated? If you negate a draw or search ability, do you shuffle the drawn/searched for cards back into the deck? What about if you negate a reveal ability?
if an ability that brings other cards into battle is negated, do the special abilities of the cards brought into battle resolve or not, and do they stay in battle or not?
So the consensus is that it's a cascade negate and none of the GE enhancements get resolved?
Quote from: Watchman492 on July 25, 2016, 06:41:29 PMSo the consensus is that it's a cascade negate and none of the GE enhancements get resolved?Nope. Play abilities are CBI - they can't be cascade negated. The only ability that would be negated is the hero's Draw ability, and the only cards that would go back to the top of deck are those that weren't played by a Play ability.
If a draw ability is negated:- Return the drawn cards in their previous order to the deck (if this cannot be done, shuffle the drawn cards together and return them to the previous location)- If a drawn card was already played, it is cascade-negated prior to being returned to deck- If any effect on a drawn card that was already played cannot be cascade-negated (due to being cannot be interrupted or cannot be negated in whole or in part), the card is not returned to deck and it remains played
I'm going to confer with other Elders but my first impression is that everything that is negatable is negated.
From the REG:QuoteIf a draw ability is negated:- If any effect on a drawn card that was already played cannot be cascade-negated (due to being cannot be interrupted or cannot be negated in whole or in part), the card is not returned to deck and it remains playedDoes the 3rd bullet mean the card is not negated at all, or everything that can be negated is negated?
If a draw ability is negated:- If any effect on a drawn card that was already played cannot be cascade-negated (due to being cannot be interrupted or cannot be negated in whole or in part), the card is not returned to deck and it remains played
I don't think I was quite clear in my answer, but I think I'm agreeing with you guys.Claudia bands to ET. Play Reach, draw 3, play next Abe's Servant to Ur (one of the 3 cards drawn by Reach).End result is Claudia banded to ET in a FBTNB battle with Reach and Abe's Servant in battle and the other two cards drawn by Reach back on top of deck.ET's play is CBI so Reach stays on the table. Reach's draw is negated so 2 cards go back to deck, but since Reach's play is CBI, Abe's Servant stays on the table. Is that what we're all saying?
And that's what I've said here - the played drawn cards remain played (because they were played by play abilities), but negated.
ET's play is CBI so Reach stays on the table. Reach's draw is negated so 2 cards go back to deck, but since Reach's play is CBI, Abe's Servant stays on the table. Is that what we're all saying?
I agree with this because Abe's Servant cannot negate itself the special ability remains active.
Quote from: Gabe on July 26, 2016, 02:39:22 PMI agree with this because Abe's Servant cannot negate itself the special ability remains active. I'm not sure Abe's Servant tries to negate itself here? It stays in battle because it was played via a Play ability - there's no ability that is trying to cascade-negate Abe's Servant, because Play abilities (being CBI) cannot be cascade-negated.
Quote from: RedemptionAggie on July 26, 2016, 02:18:45 PMAnd that's what I've said here - the played drawn cards remain played (because they were played by play abilities), but negated.Why would the played drawn cards in this scenario be negated? Centurion at Jerusalem only negates heroes, and all the cards played via Play abilities are enhancements.
Abe's Servant is trying to indirectly negate itself by negating the draw that drew it.
Using Gabe's scenario, what if instead of Midianite Attack, it was Swift Horses (Gold) to interrupt Trapped in Cleverness, draw and play Seven Years of Famine? Does negating the draw negate Trapped in Cleverness indirectly?
Trapped in Cleverness won't be indirectly negated, because it was played by a Play ability after it was drawn. It can't be indirectly negated in any way with respect to the Draw ability that drew it. CBI is CBI.
Isn't it just the play ability that is CBI, not every card played by a play ability? The way I understand what people have been saying, Trapped in Cleverness would stay on the table, because the play ability that played it is CBI, but the ability of Trapped in Cleverness itself can be and is still negated.
What an ugly syllogism of rules. The only way a card would stop working because you negated it being drawn is if it goes back to deck and fizzles. If the card stays out and is not being negated directly, why would negating the card that drew it shoot a random negate dart at a card still in battle?
Yeah, why?