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RedemptionĀ® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Noah on March 08, 2012, 01:48:43 PM

Title: Invoking Terror
Post by: Noah on March 08, 2012, 01:48:43 PM
My opponent attacks with Samuel  (RA2), I block with Chaldeans  (P) and play Invoking Terror  (FF2), Can he then play Ehud's Dagger  (RA) and discard it?
Title: Re: Invoking Terror
Post by: Nameless on March 08, 2012, 01:52:51 PM
Yes since Ehud's Dagger says Interrupt the Battle.
Title: Re: Invoking Terror
Post by: SirNobody on March 08, 2012, 01:57:12 PM
Hey,

In the same way that you can interrupt and discard Joseph in Prison, even though it's removing itself from battle, you can also interrupt and discard Invoking Terror, even though it's removing itself from battle.

Tschow,

Tim "Sir Nobody" Maly
Title: Re: Invoking Terror
Post by: TimMierz on March 08, 2012, 02:02:08 PM
Assuming Invoking Terror is placed beneath the deck, I don't believe Ehud's Dagger can do anything about it. According to the REG (interrupt > special conditions):

Quote
The phrase ā€œinterrupt the battle includes interrupting the following:
- all active ongoing abilities
- abilities that are defeating one of the characters you control in battle
- the last enhancement played in current battle if it was played by your opponent.
Interrupt the battle only includes such abilities if they are on cards that are in battle.

With Invoking Terror out of battle, "interrupt the battle" can't do anything about it. However, an "interrupt last" like Bow and Arrow would work.
Title: Re: Invoking Terror
Post by: Chronic Apathy on March 08, 2012, 02:05:38 PM
I'm actually inclined to agree with Mierz on this one (originally wrote Tim, then realized I'd need to clarify). I'm pretty sure that an interrupt the battle card doesn't stop Invoking Terror because it's no longer in battle, I think it has to be something that targets the last enhancement played or something similar.
Title: Re: Invoking Terror
Post by: TimMierz on March 08, 2012, 02:08:02 PM
I do see Sir Nobody's point, too. I would be satisfied either way, but I understood my way to be the more accepted way. But there's a reason that I'm just The Other Tim. In the Clash of the Tims, I'm usually the Apostles version, not the 10th Anniversary version.
Title: Re: Invoking Terror
Post by: Minister Polarius on March 08, 2012, 02:28:20 PM
I'm actually not sure if this got resolved, but iirc the "prior state" side won, as it should. Any time Special Initiative is triggered, it takes place during the state of the battle prior to whatever it is that caused the special initiative carrying one (or, pending if you will). A normal ITB or Negate would be able to stop Invoking Terror in this case.
Title: Re: Invoking Terror
Post by: TimMierz on March 08, 2012, 02:39:17 PM
Does that include "interrupt any in battle/in play" like Benaiah Snatches a Spear or Faith as a Mustard Seed?
Title: Re: Invoking Terror
Post by: Minister Polarius on March 08, 2012, 04:00:50 PM
That is correct.
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