Author Topic: Inturrupting Lydia and Writ  (Read 3500 times)

Offline redemptioncousin

  • Trade Count: (+9)
  • Sr. Member
  • ****
  • Posts: 543
  • God made that... :)
    • -
    • Northeast Region
Inturrupting Lydia and Writ
« on: July 25, 2009, 06:28:10 PM »
0
If you have Unholy Writ active and your opponent attempts to make a rescue against you with Lydia you cannot writ her b/c she is protected from capture.  If you block with a BBTN character, you can.

What if you interrupt the battle (with a horses card, or dream, or even a battle winner that says inturrupt) can you then writ Lydia???  I realize that if you play dream and then a capture enhancement that it works b/c the interrupt is in effect until you play the next enhancement, but can you (or your opponent) use Writ against her in this time period???

Unholy Writ - Capture any human hero in battle

Dream - Interrupt the battle, draw three cards and play the next enhancement.

Lydia - Protect this hero from capture.
Gates of Hell is by far the best card in the game.  No questions asked.

Offline Arch Angel

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1235
    • -
    • Northeast Region
Re: Inturrupting Lydia and Writ
« Reply #1 on: July 25, 2009, 06:29:39 PM »
0
No. The ability of the interrupt card must complete before you can use any Doms or Arts.

Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Inturrupting Lydia and Writ
« Reply #2 on: July 25, 2009, 06:30:42 PM »
0
yup
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Inturrupting Lydia and Writ
« Reply #3 on: July 25, 2009, 09:02:38 PM »
0
No. The ability of the interrupt card must complete before you can use any Doms or Arts.
100% correct.  The full ability on ANY enhancement must complete before anything else can happen.  When you don't play an enhancement with Dream, the ability is finished and Lydia reactivates.

Offline robm

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 1043
  • RobM Studios
    • -
    • Northeast Region
    • RobM Studios
Re: Inturrupting Lydia and Writ
« Reply #4 on: July 25, 2009, 09:12:35 PM »
0
Interrupting the battle is not negating the special ability of Lydia. She cannot be captured unless you negate her special ability.

Offline Arch Angel

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1235
    • -
    • Northeast Region
Re: Inturrupting Lydia and Writ
« Reply #5 on: July 25, 2009, 09:30:46 PM »
0
Interrupting the battle is not negating the special ability of Lydia. She cannot be captured unless you negate her special ability.
She can be captured via an interrupt ability, though. Like Dream + Head of Gold

Offline robm

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 1043
  • RobM Studios
    • -
    • Northeast Region
    • RobM Studios
Re: Inturrupting Lydia and Writ
« Reply #6 on: July 25, 2009, 09:36:22 PM »
0
Lydia cannot be capture. So why would you be able to interupted that? It can be negated. So you have to negate it do to so.

If I am wrong about this then game logistics are getting way to technical and complicated.

Lydia: White Hero

May use purple enhancements. Lydia cannot be capture.


Only way to stop this use a card to negate it, correct?

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Inturrupting Lydia and Writ
« Reply #7 on: July 25, 2009, 09:37:29 PM »
0
Wrong. protection is ongoing, so interrupting the battle interrupts Lydia's ability.
As a national champion, I support ReyZen deck pouches.

Offline robm

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 1043
  • RobM Studios
    • -
    • Northeast Region
    • RobM Studios
Re: Inturrupting Lydia and Writ
« Reply #8 on: July 25, 2009, 09:39:29 PM »
0
Well that is a stupid rule.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Inturrupting Lydia and Writ
« Reply #9 on: July 25, 2009, 09:41:26 PM »
0
Why? Ongoing can be interrupted. Interrupt IS a negate, it just means that you're interrupting it AFTER it's played.
As a national champion, I support ReyZen deck pouches.

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Inturrupting Lydia and Writ
« Reply #10 on: July 25, 2009, 09:41:45 PM »
0
ok, ITB is not like a negate everything.  It only interrupts the following things:

All ongoing abilities (all abilities that like protect that continue for the entire battle)
Any ability discarding, capturing, removing, etc your hero/EC
The last enhancement played in battle, if it was your opponent's.


Why? Ongoing can be interrupted. Interrupt IS a negate, it just means that you're interrupting it AFTER it's played.
Interrupt isn't a negate, negate is an interrupt.  ;)

Offline robm

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 1043
  • RobM Studios
    • -
    • Northeast Region
    • RobM Studios
Re: Inturrupting Lydia and Writ
« Reply #11 on: July 25, 2009, 09:51:55 PM »
0
So my opponent can interupt the may not be captured ability and capture her. Then I have to negate it to keep her.

How about I interupt your capture and AotL you, or remove the EC from the game.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Inturrupting Lydia and Writ
« Reply #12 on: July 25, 2009, 10:01:23 PM »
0
Interrupt isn't a negate, negate is an interrupt.  ;)
Actually, I don't think so.  ;)

Negate = interrupt and prevent
Interrupt = negate after a card is played
Prevent = negate before a card is played

So interrupt is a kind of negate.  ;)
As a national champion, I support ReyZen deck pouches.

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Inturrupting Lydia and Writ
« Reply #13 on: July 25, 2009, 10:33:47 PM »
0
Interrupt isn't a negate, negate is an interrupt.  ;)
Actually, I don't think so.  ;)

Negate = interrupt and prevent
Interrupt = negate after a card is played
Prevent = negate before a card is played

So interrupt is a kind of negate.  ;)

You are stating the following: (A=Negate, B=Interrupt, C=Prevent)

A = B + C
B = A
C = A

Unless everything is 0, and therefore negated (hehe).......



Interrupt = Interrupt, Prevent = Prevent, and Negate = Interrupt & Prevent.

Offline sk

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 4028
  • I am a leaf on the wind.
    • -
    • Southwest Region
    • My Facebook
Re: Inturrupting Lydia and Writ
« Reply #14 on: July 25, 2009, 10:38:26 PM »
0
Cameron is right.

My understanding is that it works like this:
Interrupt = stop the last or ongoing ability or effect while the card completes.
Prevent = stop the ability or effect from being able to happen.
Negate = stop the ability or effect from ever happening or being able to happen.

Negate = interrupt and prevent

While this is the classic formula, I've been told it's wrong, as negates are totally different than interrupts or prevents.  I'm hoping that the new REG will explain negate better.


So my opponent can interupt the may not be captured ability and capture her.
Yes.  The interrupt stops her ongoing ability while the card completes.

Quote
Then I have to negate it to keep her.
Yes.  

Quote
How about I interupt your capture and AotL you, or remove the EC from the game.
Interrupt + remove EC is fine, assuming your interrupt allows you to play a card.  However, while an interrupt is being used, nothing else can be done until it completes, such as playing a dominant, unless the interrupt says otherwise (ie, holder may play a card).  You can play AotL without interrupting, but the capturing effect remains unless you actually negate it.
"I'm not cheating, I'm just awesome." - Luke Wolfe

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Inturrupting Lydia and Writ
« Reply #15 on: July 27, 2009, 03:11:02 PM »
0
I'm confused on how you differ with my post, Cameron.

I'm pretty sure negate = interrupt and prevent. If a card cannot be interrupted, you cannot negate it after it's play. If a card cannot be prevented, you can't negate it before it's played. Negate is the larger encompassing of the more narrow forms of negate.
As a national champion, I support ReyZen deck pouches.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Inturrupting Lydia and Writ
« Reply #16 on: July 28, 2009, 01:35:39 AM »
0
Negate functions as Interrupt+Prevent, but there is a fine distinction. Cards that cannot be Interrupted may be Negated before they are played (which would not be the case if Negate was Interrupt+Prevent). Same with cards that cannot be Prevented, except it's after they're played.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Inturrupting Lydia and Writ
« Reply #17 on: July 28, 2009, 11:12:35 AM »
0
I'm confused on how you differ with my post, Cameron.

I'm pretty sure negate = interrupt and prevent. If a card cannot be interrupted, you cannot negate it after it's play. If a card cannot be prevented, you can't negate it before it's played. Negate is the larger encompassing of the more narrow forms of negate.
You just keep using the word "negate" in your explanation of interrupt.

Negate functions as Interrupt+Prevent, but there is a fine distinction. Cards that cannot be Interrupted may be Negated before they are played (which would not be the case if Negate was Interrupt+Prevent). Same with cards that cannot be Prevented, except it's after they're played.
+1

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Inturrupting Lydia and Writ
« Reply #18 on: July 28, 2009, 03:43:42 PM »
0
Yes, I agree. I'm just saying that interrupt is a type of negate, not negate is a type of interrupt, which is what you said originally. That's wrong, because you can prevent something with a negate. Therefore, interrupt is a smaller spectrom of negate and so interrupt is a type of negate.  ;D
As a national champion, I support ReyZen deck pouches.

Offline happyjosiah

  • Trade Count: (+5)
  • Full Member
  • ***
  • Posts: 373
  • Redemption Veteran
    • -
    • Northeast Region
Re: Inturrupting Lydia and Writ
« Reply #19 on: July 28, 2009, 03:44:38 PM »
0
If everyone agrees, why are we still arguing? :)

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: Inturrupting Lydia and Writ
« Reply #20 on: July 28, 2009, 03:48:47 PM »
0
Because its like watching a flipping train wreck, you know you should stop but you really want to see how far it goes before it stops.
In AMERICA!!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal