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Shuffling resets it to face value. Why? That's my question. How is it any different then negating it? It doesn't change the fact that it was already used once, just like shuffling a character in doesn't change the fact it has already entered battle.
Quote from: Ring Wraith on December 02, 2010, 12:09:01 AMIt doesn't change the fact that it was already used once, just like shuffling a character in doesn't change the fact it has already entered battle.
It doesn't change the fact that it was already used once, just like shuffling a character in doesn't change the fact it has already entered battle.
Quote from: Ring Wraith on December 02, 2010, 01:03:43 AMQuote from: Ring Wraith on December 02, 2010, 12:09:01 AMIt doesn't change the fact that it was already used once, just like shuffling a character in doesn't change the fact it has already entered battle.I can see why you would think that's inconsistent, but it works differently. Used X per game and enter battle once per turn start out similar in that there's some sort of table memory keeping track of it, but since they're different rulings on different abilities they don't work exactly the same. Used X per game is "remembered" by the game. Characters entering battle are "remembered" by the turn for every instance of a unique character or generic character who remains in play. Used X (not per game) is "remembered" by the card, and resets when the card is shuffled or returned to hand. That make more sense?
I can see why you would think that's inconsistent, but it works differently. Used X per game and enter battle once per turn start out similar in that there's some sort of table memory keeping track of it, but since they're different rulings on different abilities they don't work exactly the same. Used X per game is "remembered" by the game. Characters entering battle are "remembered" by the turn for every instance of a unique character or generic character who remains in play. Used X (not per game) is "remembered" by the card, and resets when the card is shuffled or returned to hand. That make more sense?
Was there a ruling on banding in multiple generic characters in a turn? If it gets shuffled into deck, can it enter battle again this turn? If not, is there some limit on how many times you can band in a generic character? I don't remember seeing any rule on this yet.
Generics aren't getting "special treatment." Generics are not the same as uniques, so it would be foolish to expect all rules to apply to them the same way.