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I guess I'm just confused (no pun intended) on how a special ability that was already played and carried out can be prevented after the fact (like Confusion in this case).
Quote from: Legolas on February 08, 2016, 09:07:46 PMIs negate an ongoing ability?Yes, the prevent component of it is.
Is negate an ongoing ability?
Abilities that are worded “negate all special abilities” (even if the ability includes an exception or is limited to all special abilities of a certain type, but does not say “currently in battle”) are actually a combination of a prevent and a negate ability. They should be played as “negate all [specified set of abilities] in play and prevent all [specified set of abilities] for remainder of battle.”
A negate ability that undoes abilities that have already completes is instantaneous, as an interrupt.A negate ability that prevents uncompleted abilities from activating is ongoing, as a prevent.
A prevent ability keeps the uncompleted activation of an ability from ever completing.
If an ability is prevented, its activation cannot begin. If an ability is prevented and its activation has already begun but it has not completed activation (i.e. it is a pending ability), the completion of the activation of the pending ability is skipped (i.e., it is no longer a pending ability even though it did not complete its activation). An ability can not be prevented if its activation has already completed.
The phrase “interrupt the battle” includes interrupting the following:● all active ongoing abilities● abilities that are defeating one of the characters you control in battle● the last card played in current battle if it was played by your opponent
Are you guys saying that you can interrupt fbtn? Strong angel attacks. Play interrupt Joseph in prison on small black ec. In the past jip is negated. Now are you saying that jip works? If so this is a huge change in the way we play.
Ok thanks. I misunderstood the other post.
I agree, what is written is a little confusing. I had to read it a couple times to understand it.FTR, the original ruling in the 2nd post on this thread still holds true, Confusion is negated based on the example given. ITB will interrupt the last card played by the opponent (in the example given that's Benaiah). It doesn't just interrupt his ongoing (prevent) ability but his entire "negate all" ability. When the interrupt ends, Benaiah's entire ability reactivates, not just the prevent portion.If Benaiah is holding Eleazar's Sword, that will be the last card played, in which case only Benaiah's prevent ability is negated, allowing Confusion to stick.
Um, no. The last card played would have to be the EC otherwise what would you be playing the ItB card on?
ItB doesn't interrupt the last card played by the opponent, it interrupts the last card if it was played by the opponent, so no I didn't miss a part that wasn't there.