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Interrupt the battle interrupts the following:• Your opponent’s special abilities that are (1) causing you to be losing by removal (e.g., your opponent’s Net (BL)), or (2) causing a mutual destruction by mutual removal (e.g., your opponent’s King Zimri (Ki) but not your own King Zimri (Ki)).• The last enhancement played in battle, as long as it was played by an opponent (e.g., your opponent’s False Peace (Pr) but not your own Reach of Desperation (Wo)).• ALL ongoing special abilities (see Ongoing Abilities).
Elders generally won't comment on a thread asking an answered-before question that's being unanimously answered correctly by REP's.
It's not written that ITB only interrupts cards in battle since it's actually called Interrupt the Battle.
While that section of the REG probably should be clarified, Interrupt the Battle has always meant it interrupts abilities active in battle. It doesn't interrupt Fortresses, Artifacts, Sites, etc., just characters and enhancements in battle.
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But the ability is active in battle, it is removing me from there. Just because the source of the ability originated from outside the battle doesn't change that it is active in the battle. If thats how the PTB want it then fine. But it does not, to me, logically follow that Unholy Writ is not active in battle. I guess that would depend on how you define "active" in battle. Can you define that for me?
There's a certain section of "in play" known as the field of battle. Heroes, EC's, enhancements and sites being used for access are placed here. All abilities that originated from that area are part of the battle, and are interrupted with ITB.
By that logic, lots of things are active "in battle". Covenant with Adam is decreasing human EC's in battle by 0/3. Asherah Pole is making my enhancements in battle CBN. However, SomeKittens is correct that for an ability to really be active "in battle" it must come from a card that is in battle.
Obviously I agree that for an interrupt the battle ability to interrupt a card it must be in battle. I wonder about Magic Charms on a magician in battle. Could it legally be interrupted?I don't think there is currently a precedent for this. What are your thoughts?
Quote from: Gabe on February 10, 2011, 04:16:26 PMObviously I agree that for an interrupt the battle ability to interrupt a card it must be in battle. I wonder about Magic Charms on a magician in battle. Could it legally be interrupted?I don't think there is currently a precedent for this. What are your thoughts?It's an ability in battle. I think it's targetable for an ITB ability.
I guess that I have a different definition of "active in battle". I was under the impression that anything actively affecting the battle was "active in battle". Can we codify your definition, it is not available for the general public and has been a major source of contention for me. If I had known that definition for "active in battle" it would have prevented a lot of my arguments about the interrupt ability in general.
"You may discard this card from your Magician during battle to capture up to two human Heroes"Doesn't that technically imply the magicians have to be in the field of battle for MC to work, leading it to be Interrupted?
I don't necessarily think that "active in battle" needs to be codified necessarily, since the only concept that it affects really is interrupting the battle. So all that needs to happen is a rewrite of that section of the REG to state that whenever it refers to abilities, it means abilities of cards in battle. Assuming no other elders disagree, we can at least put that up on the REG corrections thread for now.
As for Sites, the only ones that have SA's that can be active in battle are: Dragon Raid, Promised Land, The Ends of the Earth, and New Jerusalem. But I can't think of any scenarios where interrupting their abilities temporarily would really affect anything.