Author Topic: Interrupt during conversion  (Read 1606 times)

Offline Reth

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Interrupt during conversion
« on: June 08, 2014, 04:40:17 PM »
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Hi there,

general question is whether interrupt enhancement of original color of a character/hero can be played while opponent played a conversion ability?

Example: Timothy (white) makes a RA/BC opponent plays an enhancement which will convert him into red brigade hero. Can a white interrupt enhancement still be played or does it have to be red? (My understanding is that a white one can still be used.)

Thanks in advance!

Bye

Offline Redoubter

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Re: Interrupt during conversion
« Reply #1 on: June 08, 2014, 04:42:20 PM »
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Are you referring to Gold Shield?

Regardless, the converting of the color takes place right then, and does not allow for Special Initiative because the last hero is not being removed from battle.  Therefore, by the time you would play the interrupt, his color is now Red.  You cannot play White cards on him, even if they would interrupt, because he is Red at the time you want to play it.

Offline galadgawyn

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Re: Interrupt during conversion
« Reply #2 on: June 09, 2014, 12:02:12 AM »
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That is correct.  (it used to be different, right?)

and just to make it clear, it is different if the conversion is converting to a different alignment because the rules of battle mean that the character will leave battle and so special initiative does kick in and let you play an interrupt before they are actually converted and leave battle. 

Offline Reth

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Re: Interrupt during conversion
« Reply #3 on: June 09, 2014, 05:30:23 AM »
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But interrupt means according to Wiki: "Interrupting an ability only undoes the completion of that ability's activation. It does not undo the beginning of the ability's activation or the declaration of targets for the ability. The interrupted abilities go back to being pending abilities until they reactivate.".
So the activation of the conversion would be undone - right?

Wouldn't that mean the conversion activation is undone and hero stays white (resp. with its original color)? Or how does the Wiki explanation fit into that?

Offline galadgawyn

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Re: Interrupt during conversion
« Reply #4 on: June 09, 2014, 06:08:37 AM »
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You the interaction of a couple rules here. 

There is a game rule that says when a card is played it has to complete before any other card can be played.  So for example, if I play a card that discards an evil card from your hand then you have to do that first.  If the only evil card in your hand is a negate, you have to discard it instead of negating my good enhancement because the discard ability completes before you can respond.  If you still have an evil negate in your hand after my card completes and you have initiative then you can play it to undo what I did and get your other evil card back.  So with conversion, they convert your hero to red and when you get initiative then you can no longer play white enhancements on your now red hero.  If you happened to have a red negate in your hand then you could play that to negate the conversion and make him white again.

The big exception to this rule is if the ability is removing the last character from the opposing side of battle (like discarding, capturing, or converting to opposite alignment) and then the ability does not complete first but pauses for the opponent because of special initiative.  They can play interrupts or negates to undo that ability before it completes. 

Hope that helps.  Just so you know this is one of the more confusing parts of the game and the rules for interrupt, negate, etc. have changed a few times in its history.  It used to work more like what you were saying.

Offline Reth

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Re: Interrupt during conversion
« Reply #5 on: June 09, 2014, 06:57:17 AM »
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@galadgawyn:

Maybe I get you wrong, but don't you mixing things up here? The question does not refer to negate but to interrupt! And within WiKi interrupt is explained like I quoted above. Due to my understanding the interrupted card does not complete before interruption takes place (otherwise it would not be very useful in my opinion).

So my question posted within previous statement is still pending: How does the explanation within WiKi correspond to the conversion getting fulfilled before interruption can happen?

Offline Redoubter

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Re: Interrupt during conversion
« Reply #6 on: June 09, 2014, 04:45:25 PM »
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The conversion (or any ability) must complete before the interrupt can be played.

By the time you can play the interrupt, the hero is not the correct brigade to have the card played on it.

Even though the enhancement would undo the ability temporarily, it still cannot be played (by game rule), because the brigades do not match at the time of playing the card.

slugfencer

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Re: Interrupt during conversion
« Reply #7 on: June 09, 2014, 06:02:03 PM »
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Bottom line is that gold shield rocks!!

Offline Reth

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Re: Interrupt during conversion
« Reply #8 on: June 10, 2014, 03:14:11 AM »
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The conversion (or any ability) must complete before the interrupt can be played.

By the time you can play the interrupt, the hero is not the correct brigade to have the card played on it.

Even though the enhancement would undo the ability temporarily, it still cannot be played (by game rule), because the brigades do not match at the time of playing the card.
Thank you. But I then still do not understand the ruling part of interrupt which states: "Interrupting an ability only undoes the completion of that ability's activation."? What does this exactly mean in terms of conversion?

When I combine you explanation with the ruling part above plus the part: "The interrupted abilities go back to being pending abilities until they reactivate." then only multicolor interrupts would be possible since according to the part here as soon as the interrupt resolves color goes back and in the case discussed here Timothy would be white again having a red interrupt enhancement on it. Or how does it work?

Maybe someone can post an apropriate example sequence of such a case and what exactly happens after each step?

Offline Praeceps

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Re: Interrupt during conversion
« Reply #9 on: June 10, 2014, 01:03:41 PM »
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An ability can't interrupt/negate itself. Your Timothy has Gold Shield played on him and is converted to a red brigade hero. You play Holy Ground. Gold Shield is negated and discarded (even though it had already been discarded) and Timothy reverts to White. His switching to white doesn't undo Holy Ground, but it is discarded since there is no longer a red hero in battle.

As to an interrupt, only an interrupt the battle enhancement will work against Gold shield as it discards itself and doesn't cause special initiative. So playing David's Triumph will (should) work just fine as by the time DT finishes, there is no longer an EC in battle for Gold Shield to activate on, assuming your opponent didn't also have an interrupt or negate. So Timothy would revert to white brigade again, and DT would be discarded.
Just one more thing...

LukeChips

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Re: Interrupt during conversion
« Reply #10 on: June 11, 2014, 01:39:52 PM »
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Hard question. :dunno: I think he can still play a white enhancement.
« Last Edit: June 12, 2014, 05:29:41 PM by LukeChips »

Offline Redoubter

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Re: Interrupt during conversion
« Reply #11 on: June 11, 2014, 06:09:53 PM »
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Hard question. :dunno:

Praeceps answer is correct on all points, do you have another question or are you referring to another point?

 


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