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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: theselfevident on September 07, 2011, 07:49:27 PM

Title: Innumerable
Post by: theselfevident on September 07, 2011, 07:49:27 PM
Type: Hero Enh. • Brigade: Silver • Ability: None • Class: None • Special Ability: Treat this card as a nameless copy of any angel in battle. When this card leaves battle, discard it. • Identifiers: NT, Depicts a Weapon • Verse: Revelation 5:11

Does it copy any angel just not in name? Does it copy the angels ability when played?
Title: Re: Innumerable
Post by: lightningninja on September 07, 2011, 08:50:43 PM
I'm not sure, but I believe yes to both questions.
Title: Re: Innumerable
Post by: SomeKittens on September 08, 2011, 11:17:09 AM
I would say yes to both as well.  Also, if it copies identifiers, then will it be stuck in Chamber for the rest of the game?
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 12:11:04 PM
I would say yes to both as well.  Also, if it copies identifiers, then will it be stuck in Chamber for the rest of the game?

That's a good question, because if its considered an angel at the point of discard and it gets placed in Chamber of Angels, does it get placed on top of your draw pile? If so that would be the most amazing combo EVER!
Title: Re: Innumerable
Post by: SomeKittens on September 08, 2011, 12:35:24 PM
No, because Chamber says to place "Hero" on top of your draw pile.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 12:40:47 PM
No, because Chamber says to place "Hero" on top of your draw pile.

Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Set this fortress aside. If holder's angel is being discarded, place it here instead. After two turns, return Hero to the top of your draw pile.

That's my new question in regards to this. IF it is a angel (hero) at the time of discard, does it get changed to an enhancement if its place in Chamber of Angels?

Basically at what point does inumerable lose its Hero status? Once it is no longer in play or once it is no longer in battle as it does not explain within the wording of the card.
Title: Re: Innumerable
Post by: BubbleBoy on September 08, 2011, 12:57:10 PM
From the wording, it sounds to me like Innumerable never stops being an angel (and thus a hero). It just discards itself after battle (if it can). I would rule that it could go to chamber and then be placed back on top of deck.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 12:58:11 PM
From the wording, it sounds to me like Innumerable never stops being an angel (and thus a hero). It just discards itself after battle (if it can). I would rule that it could go to chamber and then be placed back on top of deck.

It seems as if it would to me IMO...  +1
Title: Re: Innumerable
Post by: Professoralstad on September 08, 2011, 01:01:54 PM
From the wording, it sounds to me like Innumerable never stops being an angel (and thus a hero). It just discards itself after battle (if it can). I would rule that it could go to chamber and then be placed back on top of deck.

I agree. Innumerable only resets to being an enhancement by going to hand, deck or discard. It works like any other angel in Chamber.
Title: Re: Innumerable
Post by: Korunks on September 08, 2011, 01:13:22 PM
From the wording, it sounds to me like Innumerable never stops being an angel (and thus a hero). It just discards itself after battle (if it can). I would rule that it could go to chamber and then be placed back on top of deck.

I agree. Innumerable only resets to being an enhancement by going to hand, deck or discard. It works like any other angel in Chamber.

Really?  This is good news, now to find a way to make this useful.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 01:20:03 PM
From the wording, it sounds to me like Innumerable never stops being an angel (and thus a hero). It just discards itself after battle (if it can). I would rule that it could go to chamber and then be placed back on top of deck.

I agree. Innumerable only resets to being an enhancement by going to hand, deck or discard. It works like any other angel in Chamber.

Really?  This is good news, now to find a way to make this useful.

The usefulness is (and I apologize)... Inumerable.  ;D
Title: Re: Innumerable
Post by: BubbleBoy on September 08, 2011, 01:26:30 PM
I like this idea: Go with Angel Under the Oak or Secret Name and don't exchange. Then play Innumerable and exchange it for a Judge. This doesn't involve Chamber, but I just thought of it.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 01:29:55 PM
I like this idea: Go with Angel Under the Oak or Secret Name and don't exchange. Then play Innumerable and exchange it for a Judge. This doesn't involve Chamber, but I just thought of it.

I was thinking more blunt force trauma, Michael + Angel's Sword + Innumerable + Flaming Sword + Chamber of Angels equals 31/21 beast
Title: Re: Innumerable
Post by: BubbleBoy on September 08, 2011, 01:48:24 PM
And Innumerable on Gabriel is 2x the fun.
Title: Re: Innumerable
Post by: SomeKittens on September 08, 2011, 01:49:00 PM
Imagine the fun in Type tumerable.
Title: Re: Innumerable
Post by: BubbleBoy on September 08, 2011, 01:49:38 PM
Groan. ::)
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 01:58:05 PM
Imagine the fun in Type tumerable.

what?
Title: Re: Innumerable
Post by: SomeKittens on September 08, 2011, 02:01:59 PM
Imagine the fun in Type tumerable.

what?
Try and say it out loud.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 02:09:19 PM
 ::)..... How do you get the most amazing band ever?

Three nails + Chamber of Angels + Michael + Angel's Sword + Innumerable + Swift Beings + Three Angels + Captain of the Host + The Strong Angel..... 53/44 FBN plus enhancements CBN on Michael... I think that is a pretty decent combo.... of course they would have to play some enhancements in there along the way... but if you could pull it off I think you might win this battle =)
Title: Re: Innumerable
Post by: SomeKittens on September 08, 2011, 02:15:11 PM
How do you get inish to play the best combo ever?

Play against a wall.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 02:17:36 PM
How do you get inish to play the best combo ever?

Play against a wall.

Initial inish is given by having Three Nails in play and having Michael carrying Angel's Sword...
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 02:22:05 PM
::)..... How do you get the most amazing band ever?

Three nails + Chamber of Angels + Michael + Angel's Sword + Innumerable + Swift Beings + Three Angels + Captain of the Host + The Strong Angel..... 53/44 FBN plus enhancements CBN on Michael... I think that is a pretty decent combo.... of course they would have to play some enhancements in there along the way... but if you could pull it off I think you might win this battle =)

*forgot to add Flaming Sword at the end of the combo to make it 53/44

Actually, you could get this up to 59/49 if you added Jacob at the beginning ...

Let's also add in Solomon's Temple + Book of the Covenant + Covenant w/ Noah + I Am Redemption
Title: Re: Innumerable
Post by: goodfellow on September 08, 2011, 03:08:34 PM
Gathered Michael.
Title: Re: Innumerable
Post by: theselfevident on September 08, 2011, 03:13:20 PM
Gathered Michael.

Yes even better
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