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Dominants do not and never have needed initiative.
So then by that explanation, the opponent would have been allowed to play grapes. It was bang/bang. I was first with aotl, but grapes was very very close, not even a couple of seconds went by. Ok, so is this ruling used in ROOT and all tournies across the board?
Quote from: Daniel TS RED on December 27, 2010, 12:50:24 PMSo then by that explanation, the opponent would have been allowed to play grapes. It was bang/bang. I was first with aotl, but grapes was very very close, not even a couple of seconds went by. Ok, so is this ruling used in ROOT and all tournies across the board?This is still not universal. Realize that the blocker has the "right" to play his dominant first, regardless of which dominant hit the table first. But this is an unwritten rule that may not be enforced during an actual tournament, based on the host's awareness (and practice) with such a rule.It's more of a guideline than a rule. Arrrrrr!
YMT is correct that this hasn't been written yet in the REG or rulebook. But Guardian is also correct that it is the right way to rule it. I'm pretty sure that ROOT and all high level (read States or above) would rule it that way.
Redemption is an intellectual game and if someone is intellectually quicker and has better strategy, we shouldn't undo that with initiative for dominants.
There is dominant initiative, and if there wasn't, then we would have problems.
Understand that we are talking about situations that are close, rather than ones that are obviously not close.
regardless of which dominant hit the table first.
Quote from: mjwolfe on December 27, 2010, 06:38:31 PMRedemption is an intellectual game and if someone is intellectually quicker and has better strategy, we shouldn't undo that with initiative for dominants. The fact that we ask for initiative at all contradicts this philosophy. Clearly there is already a mechanism in place to offset the "intellectually quicker" player. If no such mechanism is in place for dominant vs. dominant, then the "intelligently quicker" player should win every time.
Which is it? If we have initiative for dominants, then it is ALWAYS used, not only when there is a dispute.
If it is just for resolving a dispute over who went first, then it is not:
I was only speaking regarding initiative for dominants. Initiative to block or play enhancements has always been part of the game.
People are trying to determine if it should be added, so that there isn't a dispute over slapjack situations. I agree it's a good idea to have a resolution to slapjack, I just don't agree that we should favor one player's strategy for dominant use over another player's when there clearly wasn't a slapjack situation.
This I would agree with, however I do not think you are truly interested in my opinion.
Really? Back in 1997?
I also do not like having experienced players take advantage of upstart players. "Dominant intiative," like "asking for initiative" allows an opportunity for every level of player to succeed. I will continue to support rule changes that allow this to happen, regardless of the negative impact it may have on the elite players, who would likely win even with the rule changes.
I didn't even know about Redemption back in 1997! Ever since I learned the game (six or seven years ago) there has always been initiative for blocking and for playing enhancements. Was there really a time in the game when it wasn't definitive who got to block or play the next enhancement?
I also don't like having experienced players take advantage of upstart players. But, how do you come to the conclusion that the blocking player is always the elite or experienced player?
What about when the player who played their dominant first is the newer player?
I don't like dominant initiative because it gives the advantage to one player or another based soley on an arbitrary criteria like which side of the battle they are on, or which seat they have at a multi-player table, etc. Additionally, it can allow one player to have to reveal their next move but then their opponent gets to evaluate the effect of that move and then make a dominant play that gets to take effect BEFORE the play that was just revealed.
I never said anything about the blocker being that player. Dominant initiative is determined by who played the last card.
This would rarely be the case against an elite player.
I still don't see how you got all of this from me saying, "regardless of which card hit the table first." In a dispute, each player is going to say that theirs hit first, when clearly one of them is going to be ruled against.
I would prefer to only create a new rule for the disputed cases.
I've had many occurrences against me where a newer players plays a dominant. Once I know they played that dominant, half of the time I'd get to make them pick up that dominant because I'd have the dominant initiative. In my experience, there are far more cases like this than there are cases where both players think they played a dominant first.
Secondly, taking advantage of someone who "tips their hand" (when they quickly played a dominant in response to an action) by deciding that you want to play your dominant first is both unfair and unsportsmanlike in my opinion.