New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I feel that if a person is deactivating an artifact with the intent of activating another, dominants should not be allowed to be inserted between the deactivation and activation. To me its really all one action, as the deactivation is just to allow the activation.
It should be the artifact step in the preperation phase. An opponent should be able to activate special abilities between every step of the game. For example, before you enter your battle phase- I as an opponent should have the priority to activate special abilities if possible.In the prep phase you have the right to deactivate artifacts, to play cards, to activate artifacts, to play cards, ect.Before you perform these actions, I as a player should be able play cards unless its a special ability like Urim and Thummim that has to resolve before you can play cards or activate special abilities.
The rule that stops that scenario is that you cannot deactivate and reactivate the same artifact (at least in the same location) during your prep phase. You can, however, deactivate Lampstand, play Falling Away, and then activate Unholy Writ (for example).
All I could find was a reference to the rule, but not the rule itself. And that thread actually had an unresolved question, as well. Are ongoing protect abilities from artifacts (like Lampstand) active through the end of the phase, thereby disallowing Falling Away during prep phase after you deactivate Lampstand?
This would all be so much clearer and we wouldn't have to keep rehashing this question over and over again if we just added artifact manipulation phase. Make it take place between Draw and Prep and all Artifact activation and deactivation would take place there. No more confusion.
Quote from: Korunks on July 03, 2013, 04:42:02 PMThis would all be so much clearer and we wouldn't have to keep rehashing this question over and over again if we just added artifact manipulation phase. Make it take place between Draw and Prep and all Artifact activation and deactivation would take place there. No more confusion.After prep. Not before.
Quote from: Red on July 03, 2013, 06:59:23 PMQuote from: Korunks on July 03, 2013, 04:42:02 PMThis would all be so much clearer and we wouldn't have to keep rehashing this question over and over again if we just added artifact manipulation phase. Make it take place between Draw and Prep and all Artifact activation and deactivation would take place there. No more confusion.After prep. Not before.Veto. Before prep is better because it hurts speed more.