Author Topic: Increase/Decrease - Ongoing or Instant?  (Read 3576 times)

Lamborghini_diablo

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Increase/Decrease - Ongoing or Instant?
« on: June 28, 2013, 08:56:23 PM »
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Here is the definition of Increase and Decrease Abilities:

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Increase or decrease abilities can increase strength and toughness, decrease strength and toughness, or change the strength and toughness to a new specified amount.

Increase or decrease abilities can by dynamically conditional, statically conditional, or unconditional.

Dynamically conditional increase or decrease abilities are ongoing. Dynamic abilities are typically designated by a “*” or “x” on the card. All other Increase or decrease abilities are instantaneous. Increase or decrease abilities target the card(s) whose abilities are changed.

Now, here is my question:

King Abijam
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...If blocking, decrease a Hero X/X.

Plagued with Diseases
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Decrease all opponents’ Heroes by 0/2 (or 0/3 if you have the fewest Redeemed Souls).

I've played that Abijam is an instant and permanent decrease, while PwD is an ongoing and temporary decrease (while used as a curse).

... am I playing these two backwards? Should Abijam be a temporary decrease, and PwD be an instant decrease every turn it's active?

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #1 on: June 28, 2013, 09:04:57 PM »
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I think your playing it right. The reason PWD isn't permanent is because of the way artifacts function. Activating an artifact allows you to use its ability. Deactivating an artifact removes the effect of the artifact.

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #2 on: June 28, 2013, 09:07:25 PM »
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I think your playing it right. The reason PWD isn't permanent is because of the way artifacts function. Activating an artifact allows you to use its ability. Deactivating an artifact removes the effect of the artifact.

Artifacts can have instant and ongoing abilities. Using holy grail once and then deactivating it the next turn doesn't cancel the conversion.

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #3 on: June 28, 2013, 09:30:41 PM »
-1
The effect of Holy Grail is conversion, you can't convert an evil character with it while its deactivated that's what I ment. And neither can you decrease characters with PWD while its deactivated.  You have asked the same question before and got the same answer. I understand your reasoning but there is no way the elders are going to let this fly;it would break the game.

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #4 on: June 28, 2013, 09:34:48 PM »
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This question was brought back up by someone else, and if a new player were to read those rules, they would not see ANY reason to play it the other way.

As it stands, the REG says that by definition, PwD should be an instant and permanent decrease every time it activates, and Abijam is a temporary ongoing decrease. Find a quote in the REG that disproves this.

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #5 on: June 28, 2013, 09:45:17 PM »
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I forgot to add:

I'm not trying to break Plagues with Diseases. I'm trying to make sure Increase/Decrease rules are correct.

I'm surprised that people will be rule lawyers when it comes to things like DoN not being able to target Lampstand due to its wording, but then let something like this go "because it would be OP."

If it's OP, errata the card. I would just like the rules to be consistent.

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #6 on: June 28, 2013, 09:51:38 PM »
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Under How to play it says all artifact abilities are instantaneous: http://redemption.wikia.com/wiki/Activate_an_Artifact In your quote above it says that dynamic conditional decrease is ongoing, not instantaneous. Does that help?

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #7 on: June 28, 2013, 10:03:55 PM »
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Under How to play it says all artifact abilities are instantaneous: http://redemption.wikia.com/wiki/Activate_an_Artifact In your quote above it says that dynamic conditional decrease is ongoing, not instantaneous. Does that help?

First, that link is talking about cards like The Meal in Emmaus: "Interrupt the battle. Holder may activate a new Artifact. Artifact takes immediate effect. Previous Artifact’s effect is negated."

Second, "Dynamically conditional increase or decrease abilities are ongoing. Dynamic abilities are typically designated by a “*” or “x” on the card."

Plagued with Diseases has neither X/X or */*.

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #8 on: June 28, 2013, 10:18:34 PM »
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I don't understand the problem then. I thought you were saying PWD's ability dishes out permanent decrease every activation. Isn't that an ongoing ability?

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #9 on: June 28, 2013, 10:23:38 PM »
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No, per definition of Increase and Decrease, ongoing is always temporary, instant is always permanent.

http://redemption.wikia.com/wiki/Increase_or_Decrease_Abilities
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Ongoing increase or decrease abilities last until the end of the current phase.
Gains from instantaneous increase or decrease abilities are permanent.

To clarify:

If PWD is instant, then every time it activates, the opponent's heroes would go 6/6...  6/4...  6/2... 6/0.... discarded. If you deactivate PWD, the decreases stick.
If PWD is ongoing, then the decrease simply refreshes each time it activates. so the opponent's heroes never go below 6/4. If you deactivate PWD, the decrease is removed.

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #10 on: June 28, 2013, 10:58:54 PM »
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If I activate Darius' Decree my opponent can't play cards like Isaiahs call or provisions. When I deactivate Darius they can because when you deactivate an artifact you shut it off. Basically when you deactivate an artifact its ability is not active and cannot be used. Given this attribute of artifacts you can argue that PWD is on going, it turns on and off like a light switch.

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #11 on: June 29, 2013, 12:03:58 AM »
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If I activate Darius' Decree my opponent can't play cards like Isaiahs call or provisions. When I deactivate Darius they can because when you deactivate an artifact you shut it off. Basically when you deactivate an artifact its ability is not active and cannot be used. Given this attribute of artifacts you can argue that PWD is on going, it turns on and off like a light switch.

On the flip side, cards like Captured Ark are a single instant action.

So, Artifacts can be ongoing OR instant. Increase/Decrease can be ongoing or instant as well, and the REG has defined what increases/decreases are instant and ongoing.

It says the ones with X/X or */* are ongoing, and all others are instant.

See where I am coming from now? It doesn't really matter that it's an artifact, it comes down to the definition of what increases/decreases are instant, and which are ongoing.

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #12 on: June 30, 2013, 01:30:38 PM »
+1
Bump... Can I get some elder input on this question?

Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #13 on: July 03, 2013, 08:42:48 AM »
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I hate to sound like a broken record, but does anyone have an answer to this?

Offline Korunks

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #14 on: July 03, 2013, 09:04:03 AM »
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I hate to sound like a broken record, but does anyone have an answer to this?

I don't have an answer to this, but I too would like to know the answer.  Any of the elders wish to comment?
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Offline YourMathTeacher

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #15 on: July 03, 2013, 09:04:36 AM »
+2
FWIW, I agree with you. The wording of PwD should make the decrease permanent. There are plenty of ways to get rid of curses, especially since they can be targeted as "evil cards," so I do not think it would become OP. Stronger, yes... OP, no.
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Offline Professoralstad

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #16 on: July 03, 2013, 11:54:50 AM »
+3
PwD (as an Artifact) is constantly targeting Heroes, which makes it ongoing. The REG is clear that Ongoing increase/decrease abilities only last until the end of the phase. Thus, at the end of each phase that PwD is active, there is an instantaneous moment when the Heroes gain back the 0/2 (0/3) but then they lose it again at the beginning of the next phase assuming PwD is still active. PwD as an enhancement would be a permanent decrease, since it only targets Heroes once.

The bit about the * and X in the REG only refer to the abilities on cards (like Susanna, AwtSN, or Silly Women). Their abilities can dynamically increase or decrease during the same phase (i.e. if an Evil Enhancement wipes out 3 of the 6 Silver Heroes in play during battle, then AwtSN goes from 6/6 to 3/3, but then if he plays Wheel to get another Angel, he'll go up to 4/4. Abijam's decrease only depends on the number of cards drawn at the time of activation; the Hero doesn't decrease further if more cards are drawn.
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Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #17 on: July 03, 2013, 12:18:33 PM »
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That sounds like it contradicts the REG entry entirely.

The bit about the * and X in the REG only refer to the abilities on cards (like Susanna, AwtSN, or Silly Women). Their abilities can dynamically increase or decrease during the same phase (i.e. if an Evil Enhancement wipes out 3 of the 6 Silver Heroes in play during battle, then AwtSN goes from 6/6 to 3/3, but then if he plays Wheel to get another Angel, he'll go up to 4/4. Abijam's decrease only depends on the number of cards drawn at the time of activation; the Hero doesn't decrease further if more cards are drawn.

I think the */* or X/X bit is referring to cards like Broken Cisterns. Silly Women does not have an Increase/Decrease special ability, it just has a variable number.

Quote
PwD (as an Artifact) is constantly targeting Heroes, which makes it ongoing. The REG is clear that Ongoing increase/decrease abilities only last until the end of the phase. Thus, at the end of each phase that PwD is active, there is an instantaneous moment when the Heroes gain back the 0/2 (0/3) but then they lose it again at the beginning of the next phase assuming PwD is still active. PwD as an enhancement would be a permanent decrease, since it only targets Heroes once.

I still don't see anything in the REG that says why PWD (as an artifact) should be played as an ongoing ability in the first place. It clearly says ALL Increase/Decrease special abilities other than dynamic (*/* , X/X) ones are instant and permanent.

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Dynamically conditional increase or decrease abilities are ongoing. Dynamic abilities are typically designated by a “*” or “x” on the card. All other Increase or decrease abilities are instantaneous.
Quote
Gains from instantaneous increase or decrease abilities are permanent.

Offline Professoralstad

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #18 on: July 03, 2013, 12:40:46 PM »
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PwD is an ongoing ability as an Artifact because it is an Artifact. Artifacts like PwD/Covenant of Salt/Crown of Thorns/etc. (and other constantly active cards like Broken Cisterns, as you reminded me) are exactly what that phrase in the REG is for.

Silly Women doesn't have an increase or decrease ability, but it does have dynamic abilities. You are correct that Broken Cisterns is a more accurate example however, I just couldn't think of it at the time.
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Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #19 on: July 03, 2013, 12:48:58 PM »
+3
PwD is an ongoing ability as an Artifact because it is an Artifact. Artifacts like PwD/Covenant of Salt/Crown of Thorns/etc. (and other constantly active cards like Broken Cisterns, as you reminded me) are exactly what that phrase in the REG is for.

What?

That clause is only talking about dynamic cards (Cisterns, Abijam, Desolate Gateways, Etc...), not decreases on artifacts vs enhancements. Right now it makes no such distinction between decreases on artifacts, characters, fortresses, or enhancements.

If this is not how these are *supposed* to be ruled, then can you guys rewrite that section of the REG to clarify? Right now, if I were to show the REG to a newer player, I guarantee they would interpret it the same way I am. I'm not the only one who reads it this way either.

Offline Korunks

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #20 on: July 03, 2013, 03:31:20 PM »
+2
PwD is an ongoing ability as an Artifact because it is an Artifact. Artifacts like PwD/Covenant of Salt/Crown of Thorns/etc. (and other constantly active cards like Broken Cisterns, as you reminded me) are exactly what that phrase in the REG is for.

What?

That clause is only talking about dynamic cards (Cisterns, Abijam, Desolate Gateways, Etc...), not decreases on artifacts vs enhancements. Right now it makes no such distinction between decreases on artifacts, characters, fortresses, or enhancements.  According to the REG the fact that it is ongoing has nothing to do with its determination as permanent or temporary

If this is not how these are *supposed* to be ruled, then can you guys rewrite that section of the REG to clarify? Right now, if I were to show the REG to a newer player, I guarantee they would interpret it the same way I am. I'm not the only one who reads it this way either.


I agree with Lambo, PWD is not a dynamic decrease, a strict reading of the rule  would be that is an instant decrease.

I'll break it down the way it reads(to me):

1. Dynamically conditional increase or decrease abilities are ongoing. (pretty self explanatory)

2. Dynamic abilities are typically designated by a “*” or “x” on the card. (If it has a "*" or an "x" it is a dynamic ability)

3. All other Increase or decrease abilities are instantaneous. (If its not a "Dynamic" ability, it is an "Instantaneous" one.)

4. PWD is not a Dynamic ability, because it has no "*" or "x".

5. Therefore PWD is an "Instantaneous" ability verified by the REG.

6. PWD is a permanent decrease because "Gains from instantaneous increase or decrease abilities are permanent."


The only way for PWD not to be permanent is to redefine what it means to be a "Dynamic" ability.
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Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #21 on: July 03, 2013, 03:48:48 PM »
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The only way for PWD not to be permanent is to redefine what it means to be a "Dynamic" ability.

Or to specifically mention that decreases on artifacts are ongoing. That'd be the cleanest way.

However, that still leaves Abijam in question. He has X/X, so according to the REG, he is ongoing, and therefore temporary.

TheHobbit13

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #22 on: July 03, 2013, 04:05:24 PM »
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Abilities can be dynamic without having * or X in them. Foreign Wives is a prime example of this.

Offline Korunks

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #23 on: July 03, 2013, 04:12:53 PM »
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Abilities can be dynamic without having * or X in them. Foreign Wives is a prime example of this.

So all ongoing abilities are considered dynamic?

The only way for PWD not to be permanent is to redefine what it means to be a "Dynamic" ability.

Or to specifically mention that decreases on artifacts are ongoing. That'd be the cleanest way.

However, that still leaves Abijam in question. He has X/X, so according to the REG, he is ongoing, and therefore temporary.


I think you meant to say dynamic?  The REG make no mention of ongoing abilities being dynamic by nature so being ongoing doesn't automatically make it temporary.
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Lamborghini_diablo

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Re: Increase/Decrease - Ongoing or Instant?
« Reply #24 on: July 03, 2013, 04:16:43 PM »
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I think you meant to say dynamic?  The REG make no mention of ongoing abilities being dynamic by nature so being ongoing doesn't automatically make it temporary.

Dynamic, therefore ongoing, therefore temporary.

I skipped the dynamic part.  :P

 


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