Author Topic: In Game: Two Questions  (Read 5419 times)

Offline Minister Polarius

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In Game: Two Questions
« on: September 10, 2010, 12:40:24 AM »
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First of all, does Grapes of Wrath start a new phase, or do ongoing abilities carry over?

Second, following a side-battle, do enhancements played in the side battle travel back to the main battle?

Third, when you are losing by removal, do you only have initiative to play interrupts that will interrupt the card removing you, or do you just have carte blanche to interrupt whatever?
« Last Edit: September 10, 2010, 01:23:03 AM by Minister Polarius »
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Offline Cousin It

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Re: In Game: Two Questions
« Reply #1 on: September 10, 2010, 01:00:02 AM »
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Well, I'd assume it would depend on if there was another battle after.  If the person gets to start a new battle, same phase.  If not, it moves to the next phase because the battle is over.

Nope, get discarded.

Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #2 on: September 10, 2010, 01:21:25 AM »
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Well, I'd assume it would depend on if there was another battle after.  If the person gets to start a new battle, same phase.  If not, it moves to the next phase because the battle is over.

Nope, get discarded.
That's what I thought as well, but Gabe said different. Also, added another question.
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Offline Gabe

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Re: In Game: Two Questions
« Reply #3 on: September 10, 2010, 01:30:32 AM »
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I thought it worked the same way Pol does, same phase but new battle.  Then someone (I thought it was Bryon) ruled that Grapes works like The Long Day and begins a new battle phase.  I can't seem to locate that post now...
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Offline RTSmaniac

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Re: In Game: Two Questions
« Reply #4 on: September 10, 2010, 01:35:36 AM »
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doesnt BbtN's still carry on into the next battle?
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Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #5 on: September 10, 2010, 01:46:53 AM »
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doesnt BbtN's still carry on into the next battle?
Again, this is the way I've always seen it played, but Gabe is pretty reliable and he thinks it's a new phase. Now, it's possible he's basing that thought off of bad information, but I'd just like to see a couple of elders weigh in and put it to rest once and for all (and have it added to the FAQ, since this has apparently come up before and people still aren't sure).
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Offline Cousin It

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Re: In Game: Two Questions
« Reply #6 on: September 10, 2010, 02:23:13 AM »
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...but Gabe is pretty reliable...

+1  I suppose if Gabe says, it's probably right.  XD

Quote from: REG
Grapes of Wrath

Discard an evil card in battle to shuffle all remaining characters in battle into owners’ decks. If the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle.

I don't know, I could see a new battle as a new phase (even though it's the same phase just repeated), or as just staying in the same phase....

Offline Gabe

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Re: In Game: Two Questions
« Reply #7 on: September 10, 2010, 03:26:29 AM »
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I found a link where Bryon referenced his ruling.

There are also two earlier threads where it's discussed.

First

Second

« Last Edit: September 10, 2010, 03:40:52 AM by BrianGabe »
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Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #8 on: September 10, 2010, 06:36:11 PM »
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That seems 100% inconclusive to me, since two elders weighed in and they are not in agreement. Given that two elders gave two different answers and the majority of people said it should be same phase, plus that seems to be the way everyone plays it intuitively, I'd lean toward same phase. However, the elder who agrees with me is the elder who is most often wrong...
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Offline Cousin It

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Re: In Game: Two Questions
« Reply #9 on: September 10, 2010, 07:37:56 PM »
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I thought general consensus among the elders was that it was a new phase (Based on what Gabe and Bryon says).  I'd say it makes sense either way.

Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #10 on: September 10, 2010, 07:38:58 PM »
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Sir Nobody dissents, and Gabe wasn't an elder during the discussions he linked to (but if he was, it would have been 2-1 in favor of new phase).
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Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #11 on: September 10, 2010, 07:52:37 PM »
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I don't think you understand the question.
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Offline RTSmaniac

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Re: In Game: Two Questions
« Reply #12 on: September 10, 2010, 10:11:07 PM »
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Does it play like Ambush the City? or The Long Day?

Ambush the City (Ki)
Type: Hero Enh. • Brigade: Yellow • Ability: None • Class: None • Special Ability: If making a rescue attempt, set all cards in battle aside (regardless of immunity). Holder may begin a new rescue attempt against same player. Once new rescue attempt is completed, the original battle resumes as a battle challenge. Cannot be negated.

The Long Day (Ki)
Type: Hero Enh. • Brigade: Blue • Ability: 2 / 1 • Class: None • Special Ability: If holder's rescue attempt this turn fails, holder may make an additional rescue attempt this turn.

Grapes of Wrath (TP)
Type: Lamb • Brigade: None • Ability: None • Class: None • Special Ability: Discard an evil card in battle to shuffle all remaining characters in battle into owners’ decks. If the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle.

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Offline Red

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Re: In Game: Two Questions
« Reply #13 on: September 10, 2010, 10:11:38 PM »
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Long day.
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Offline RTSmaniac

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Re: In Game: Two Questions
« Reply #14 on: September 10, 2010, 10:13:50 PM »
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from the wording maybe ambush the city starts a new battle phase too?
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Offline Red

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Re: In Game: Two Questions
« Reply #15 on: September 10, 2010, 10:14:36 PM »
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from the wording maybe ambush the city starts a new battle phase?
Three battle phases in a turn is pushing it.
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Offline The Warrior

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Re: In Game: Two Questions
« Reply #16 on: September 10, 2010, 10:16:04 PM »
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from the wording maybe ambush the city starts a new battle phase?
Three battle phases in a turn is pushing it.
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Offline RTSmaniac

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Re: In Game: Two Questions
« Reply #17 on: September 10, 2010, 10:20:18 PM »
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yea ambush the city is a great card for TGT! too bad its dead.
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Re: In Game: Two Questions
« Reply #18 on: September 10, 2010, 10:22:10 PM »
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Dead my foot. I bet a TGT will get top 8 at nats next year,
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Offline Smokey

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Re: In Game: Two Questions
« Reply #19 on: September 10, 2010, 10:27:03 PM »
+2
Dead my foot. I bet a TGT will get top 8 at nats next year,

Top 8 isn't hard, I think musicians got top 8 at nats this year.

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Re: In Game: Two Questions
« Reply #20 on: September 10, 2010, 11:11:10 PM »
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nice! and they got a big boost from what i hear.
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Offline Minister Polarius

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Re: In Game: Two Questions
« Reply #21 on: September 11, 2010, 01:34:21 AM »
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I've seen three battle(phase?)s in one turn before. All it takes is two Grapes in the same (consecutive?) phase(s?).
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Re: In Game: Two Questions
« Reply #22 on: September 11, 2010, 11:18:21 AM »
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Now, one question that I still have no clue about is...

We're discussing grapes in this thread, as well as side battles. What happens if Grapes is played DURING a side battle? I know this has been asked before, but I have absolutely no idea how that is ruled.

Grapes only shuffles the characters in the current battle into deck, so the original battle would be left untouched. However, grapes begins to try and start a new battle immediately...

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Re: In Game: Two Questions
« Reply #23 on: September 11, 2010, 11:19:54 AM »
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I was going to say that perhaps Grapes would end that side battle and start a new side battle, but then I remembered that there can only be one side battle per turn so now I'm just as lost as you.

Offline Professoralstad

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Re: In Game: Two Questions
« Reply #24 on: September 11, 2010, 11:26:45 AM »
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Now, one question that I still have no clue about is...

We're discussing grapes in this thread, as well as side battles. What happens if Grapes is played DURING a side battle? I know this has been asked before, but I have absolutely no idea how that is ruled.

Grapes only shuffles the characters in the current battle into deck, so the original battle would be left untouched. However, grapes begins to try and start a new battle immediately...

During the side battle, the main battle is put on hold. So therefore, there is no current rescuer when it is played. Ergo, no new battle can begin.

I feel like I just answered this question recently. Might be time to add it to the FAQ...
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