New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Angry Mob never specifies when they flip face up. Therefore, they should stay face down until something causes them to flip face up. You can't just flip cards up and down. However, face down was just a clarifier.It'd be pretty simple to practice with Angry Mob and get it to always face your opponent. Even if it hit you, it wouldn't matter unless your opponent was also using Bringing Fear/Wrath.
It'd be pretty simple to practice with Angry Mob and get it to always face your opponent. Even if it hit you, it wouldn't matter unless your opponent was also using Bringing Fear/Wrath.
I still think it would be easier and logical to have cards that say "not in battle" to default in play like every other card.
I'm not a big fan of strengthening Mayhem but I think it would be more consistent to have cards like Lampstand default into play. And for Mayhem we still have Nazareth and Simon the Zealot.
I also think that Lampstand weakens the dominants that have to be weakened less than some others, I don't see the evil dominants as being the problem, except maybe Mayhem, but that's really only on the first turn that its overpowered. Really the dominants that are the problem are New Jerusalem, Grapes of Wrath (more because of its versatility than its power), and maybe Son of God, although on its own (without NJ) I don't think its bad. I've always though of defensive ones as fine because they really help make the game more interesting while getting easy rescues makes it more simple and boring.
The only reason there isn't a battle phase is because people don't play defense. I've had waay more fun with more battle phases by playing Trolololol, which survived at least one first turn Mayhem.