Author Topic: Ignoring from the territory  (Read 10528 times)

Offline lightningninja

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Re: Ignoring from the territory
« Reply #25 on: May 21, 2009, 09:03:47 PM »
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Because captain effects the whole battle. John only ignore, it's his ability, HE ignores. Same with King David. Captain's ability is universal.
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Offline Gabe

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Re: Ignoring from the territory
« Reply #26 on: May 21, 2009, 09:05:40 PM »
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But if King David is removed from play without being negated his ability doesn't continue to affect the battle?

King David says "May not be blocked by any member of any royal family."  If he's not in battle then the "royal family" isn't blocking him.  Yes, his SA stays active, just like Captain.  In KD's case it just doesn't really do anything if he's not the one being blocked.
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Offline SirNobody

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Re: Ignoring from the territory
« Reply #27 on: May 21, 2009, 10:57:16 PM »
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Hey,

So if John is ignoring Pale Green, and gets discarded.  Then later during that battle Forgotten History is played, can John be removed from the game by Forgotten History?

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Re: Ignoring from the territory
« Reply #28 on: May 21, 2009, 10:58:58 PM »
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No, because his non-negated ignore protects him from the effects of pale green cards.

Offline RTSmaniac

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Re: Ignoring from the territory
« Reply #29 on: May 22, 2009, 01:47:02 AM »
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So special abilities work in the discardpile now? I would understand if the card specifically stated while in the discardpile. Even if it is an ongoing ability it is understood to target CARDS in play, such as forgotten history targets CARDS in the discardpile.
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Re: Ignoring from the territory
« Reply #30 on: May 22, 2009, 06:17:27 AM »
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John was in play when his ability activated and caused him to ignore pale green.  John specifically is protected until the end of that phase, or until the ignore is canceled out by e.g. a negate.

Offline egilkinc

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Re: Ignoring from the territory
« Reply #31 on: May 22, 2009, 08:44:56 AM »
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I have been treating The Garden Tomb as if it has the play as, "If opponent has a Redeemed Soul, Salome, Mary Magdalene, Joanna, Peter, John, and Mary the Mother of James gain the ability 'ignores all evil brigades that do not have at least two characters in play.'"

hey,
I'm not sure this is how it should be played as currently worded. Is Household Idols the one ignoring good banding cards?
Household Idols is in the territory and actively ignoring; TGT (as all fortresses are) is active in the territory. As worded, shouldn't it be making it's Heroes actively ignoring?

Because captain effects the whole battle. John only ignore, it's his ability, HE ignores. Same with King David. Captain's ability is universal.

I disagree. Part of "Ignore" is a special ability that affects the whole battle as well - they stop an ignored character from entering battle. If the ignore ability is active (Household Idols, King David that has been removed from battle, and TGT Heroes in play - as TGT is currently worded), those cards should continue to stop an ignored character from entering battle (hence the need for eratta).

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Re: Ignoring from the territory
« Reply #32 on: May 22, 2009, 09:43:36 AM »
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TGT (as all fortresses are) is active in the territory. As worded, shouldn't it be making it's Heroes actively ignoring?

Yes, but those specific Heroes are still the ones who ignore the ECs.  HHI does not direct its ability to a character, it universally ignores all banding Heroes.

Part of "Ignore" is a special ability that affects the whole battle as well - they stop an ignored character from entering battle.

... against the ignoring character.

Offline egilkinc

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Re: Ignoring from the territory
« Reply #33 on: May 22, 2009, 09:59:55 AM »
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... against the ignoring character.

hey,
Only if we change the default condition to something like, "Characters that are ignored and are not in battle cannot enter battle against the ignoring character."
That would be a better wording than my first suggestion. As Stamp and SirNobody point out, though, wouldn't this would be an inconsistency involving the ongoing-ness of Ignore?
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Re: Ignoring from the territory
« Reply #34 on: May 22, 2009, 10:23:47 AM »
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Only if we change the default condition to something like, "Characters that are ignored and are not in battle cannot enter battle against the ignoring character."

I don't think that's a change.  I think the language assumes the ignore is being applied to a character in battle, e.g. a rescuing Hero ignoring his opponent.

Quote
As Stamp and SirNobody point out, though, wouldn't this would be an inconsistency involving the ongoing-ness of Ignore?

No.  From the time the ignore activates until the end of that phase (barring an interrupt/negate), that Hero cannot affect the ignored characters, those characters cannot affect him, and those characters cannot enter battle against him.

See also: Bryon's ruling above, stating that when David is in, Emperors are out, but when David is out, Emperors are in.

Offline lightningninja

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Re: Ignoring from the territory
« Reply #35 on: May 22, 2009, 02:53:08 PM »
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Only the hero ignores. That's the bottom line. So if the hero is gone, HE'S NOT BEING BLOCKED. He does not give a "ignore all evil characters" ability to all heroes in battle. That's not how ignore works. Ignore only works for the hero with the ignore ability, so if he is removed, you are NOT blocking him. You are blocking his friends, who do not ignore.
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Offline SirNobody

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Re: Ignoring from the territory
« Reply #36 on: May 22, 2009, 04:21:05 PM »
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Hey,

I am opposed to any ruling that results in a character outside of battle ignoring being handled differently than an artifact outside of battle ignoring.  There is no need for inconsistency between those two cases.

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Tim "Sir Nobody" Maly

Offline sk

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Re: Ignoring from the territory
« Reply #37 on: May 22, 2009, 04:29:11 PM »
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So let's say that heroes can ignore form territory.  Why would they prevent a character from entering battle?  Shouldn't only heroes in battle be able to stop an evil character from entering battle?
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Re: Ignoring from the territory
« Reply #38 on: May 22, 2009, 04:31:26 PM »
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I am opposed to any ruling that results in a character outside of battle ignoring being handled differently than an artifact outside of battle ignoring.  There is no need for inconsistency between those two cases.

You're opposed to a ruling that allows for one exceptional case?  You must hate a lot of the rulings in the REG, then.

Besides, I would say the strange circumstance of characters keeping out others when they're not even in the battle, and making TGT even more powerful than it already is, would demonstrate plenty of need for this so-called "inconsistency".

Here's the way I see it.  My guy is protected from your guy, your guy is protected from my guy, and your guy cannot enter battle against my guy.  That covers ignore perfectly, it allows ignore to keep working after the character leaves battle and allows ECs to block if the ignoring character is not in battle.  HHI does not specify anybody so it's a universal ignore and no banding Hero can enter.  Everything's good.  No inconsistency.  And the only thing it requires is to say out loud what the REG definition seems to have been assuming in the first place, that the ignoring character is in battle when keeping the other character out.
« Last Edit: May 22, 2009, 04:47:03 PM by The Schaef »

Offline egilkinc

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Re: Ignoring from the territory
« Reply #39 on: May 22, 2009, 05:43:17 PM »
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hey,
Am I missing something in the rules? I don't see anything in the glossary that assumes that the ignore condition, "An ignore card stops an ignored character from entering the Field of Battle," applies only when an ignoring character is in battle.
And, in the Ignore - How To Play section, the relevant info (If a character is ignored, it can not ... enter ... battle) is written from the perspective of the character being ignored. The same assumption isn't there either.
Why wouldn't either one of these apply to a John or HHI in the territory since the ignore is active?
The thought that ignored characters cannot enter battle against an ignoring character is only half true - the missing half is that once (and for as long as) an ignore is active, it stops the character from entering the battle from wherever it is. There's no such distinction between some "universal" ignore and a character's ignore ability. It's just that we haven't seen the opportunity before for a character in a territory to actively be ignoring.
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Offline lightningninja

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Re: Ignoring from the territory
« Reply #40 on: May 22, 2009, 06:09:58 PM »
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Okay, if you block with red dragon, and then are discarded, are all your other evil characters immune to humans? No. Same princple.
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Offline Hedgehogman

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Re: Ignoring from the territory
« Reply #41 on: May 22, 2009, 06:18:08 PM »
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Okay, if you block with red dragon, and then are discarded, are all your other evil characters immune to humans? No. Same princple.

 I agree with ninja. This line of thinking makes no sense. Characters with ignore abilities do not convey their ignore powers to other characters. If you rescue with Widow, I block with Nero, and you band in King David, I can still play enhancements to affect Widow. She does not gain David's "ignore royalty" ability, and is thusly fair game.

 If David dies or leaves battle, his ignore dies with him. I have never seen anybody ever rule or say otherwise. I don't know why a Garden Tomb ignore would work in territory and give ignore powers to Heroes that aren't listed on the card. That's just ridiculous.
« Last Edit: May 22, 2009, 06:22:39 PM by Hedgehogman »
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Offline SirNobody

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Re: Ignoring from the territory
« Reply #42 on: May 22, 2009, 06:30:36 PM »
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Hey,

Okay, if you block with red dragon, and then are discarded, are all your other evil characters immune to humans? No. Same princple.

Immunity and Ignore are different abilities.  This is one of the ways in which they are different.

I agree with ninja. This line of thinking makes no sense. Characters with ignore abilities do not convey their ignore powers to other characters. If you rescue with Widow, I block with Nero, and you band in King David, I can still play enhancements to affect Widow. She does not gain David's "ignore royalty" ability, and is thusly fair game.

Aaron attacks, blocked by Emperor Claudius, Miriam banded into battle.  If Miriam's ignore ability is negated Aaron dies.  As long as Miriam's ignore ability is active Aaron does not die.  Aaron does not gain the ignore ability, but he does benefit from it.

Quote
If David dies or leaves battle, his ignore dies with him. I have never seen anybody ever rule or say otherwise.

Over the years I have seen a lot of players that thought abilities "die" when the character bearing the ability leaves battle.  This is not the case and never has been for any ability other than ignore, I don't see any reason why ignore should be different than all the other abilities in this respect.

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Offline STAMP

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Re: Ignoring from the territory
« Reply #43 on: May 22, 2009, 06:34:58 PM »
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Hey,
Over the years I have seen a lot of players that thought abilities "die" when the character bearing the ability leaves battle.  This is not the case and never has been for any ability other than ignore, I don't see any reason why ignore should be different than all the other abilities in this respect.

Tschow,

Tim "Sir Nobody" Maly

And this is where I believe a true "ignore" ability differs from a "cannot be blocked by" ability.  Ignore DOES continue until the end of the phase.
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Offline lightningninja

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Re: Ignoring from the territory
« Reply #44 on: May 22, 2009, 06:36:00 PM »
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Aaron attacks, blocked by Emperor Claudius, Miriam banded into battle.  If Miriam's ignore ability is negated Aaron dies.  As long as Miriam's ignore ability is active Aaron does not die.  Aaron does not gain the ignore ability, but he does benefit from it.
I actually don't think that this is correct.
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Offline SirNobody

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Re: Ignoring from the territory
« Reply #45 on: May 22, 2009, 06:51:36 PM »
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Hey,

And this is where I believe a true "ignore" ability differs from a "cannot be blocked by" ability.  Ignore DOES continue until the end of the phase.

Based on the current rules set there is no difference between "ignore" and "cannot be blocked by."

Aaron attacks, blocked by Emperor Claudius, Miriam banded into battle.  If Miriam's ignore ability is negated Aaron dies.  As long as Miriam's ignore ability is active Aaron does not die.  Aaron does not gain the ignore ability, but he does benefit from it.
I actually don't think that this is correct.

I am very, very, very confident that it is correct.

Tschow,

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Offline Hedgehogman

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Re: Ignoring from the territory
« Reply #46 on: May 22, 2009, 07:43:33 PM »
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Quote
Aaron attacks, blocked by Emperor Claudius, Miriam banded into battle.  If Miriam's ignore ability is negated Aaron dies.  As long as Miriam's ignore ability is active Aaron does not die.  Aaron does not gain the ignore ability, but he does benefit from it.

 This is different than Aaron GAINING an ignore ability. If Claudius wants to play an enhancement to kill Aaron, he can do so, and if Miriam leaves battle, Aaron does not ignore Claudius. In the same way, Garden Tomb does not/should not grant ignore abilities to Heroes not named on the card.
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Re: Ignoring from the territory
« Reply #47 on: May 22, 2009, 07:44:50 PM »
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Immunity and Ignore are different abilities.  This is one of the ways in which they are different.

You seem to be one of only a handful of people who think so.

Quote
Over the years I have seen a lot of players that thought abilities "die" when the character bearing the ability leaves battle.  This is not the case and never has been for any ability other than ignore, I don't see any reason why ignore should be different than all the other abilities in this respect.

IT'S... NOT.  If the ignoring character stops ignored characters from entering battle against him, then the ability does not have to die in order for this to work the way everyone else seems to think it works.  THIS IS NOT A DIFFERENCE.  STOP CALLING IT A DIFFERENCE.

I am very, very, very confident that it is correct.
Bryon ruled that since David wasn't in battle, emperors could come back in.
Apparently, it's not correct.

Am I missing something in the rules? I don't see anything in the glossary that assumes that the ignore condition, "An ignore card stops an ignored character from entering the Field of Battle," applies only when an ignoring character is in battle.

You don't see an assumption.  That's why it's an assumption.  If you saw it, that would be a statement.  If you're looking for something indirect, it does link to the rulebook entry on "Winning by Ignore" which talks all about the Hero, not the ignore ability by itself.

Of course, if we're to assume that the rulebook/REG is 100% comprehensive and no assumptions are ever made about standard gameplay, then according to the rules, it is impossible for an Evil Character to win a battle by ignore or immunity, because that entry ONLY talks about the Hero defeating the Evil Character, not the other way around.

At what point are we allowed to just inject a little common sense?

Offline Hedgehogman

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Re: Ignoring from the territory
« Reply #48 on: May 22, 2009, 07:47:25 PM »
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Quote
Bryon ruled that since David wasn't in battle, emperors could come back in.

Apparently, it's not correct.

 Huh?? Since when does David's ignore ability stay in battle if he's not there to be blocked?  ??? If HE cannot be blocked by royalty, and he is not specifically in battle, then banding Nero into battle is not an illegal play.
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Re: Ignoring from the territory
« Reply #49 on: May 22, 2009, 08:45:43 PM »
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Quote
Bryon ruled that since David wasn't in battle, emperors could come back in.
Apparently, it's not correct.
Huh?? Since when does David's ignore ability stay in battle if he's not there to be blocked?  ??? If HE cannot be blocked by royalty, and he is not specifically in battle, then banding Nero into battle is not an illegal play.

Read the ruling again.  If David is NOT in battle, the Emperors CAN come back in.  Bryon's ruling was exactly what you say, and it directly contradicts Tim's theory.  We three are all in agreement.
« Last Edit: May 22, 2009, 08:52:47 PM by The Schaef »

 


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