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This does sound strange to me, but I suppose that Tim Mierzwerxztbei would be the one to know considering he is our current national champion based on a deck that used this very offense
Good catch: It seems like something like that is necessary.
Quote from: TimMierz on May 21, 2009, 09:56:02 AMGood catch: It seems like something like that is necessary.Agreed. Otherwise, T1 Multi at Nats will need to be renamed TGT Multi.
1) It's "Myxlplyx"
As far as your scenario goes, it's a no-go, because:
Quote from: TimMierz on May 21, 2009, 02:36:10 PMAs far as your scenario goes, it's a no-go, because:hey,Yup, you're right. Ok, so immunity ends when the character leaves battle, but ignorance "ends when the ignore card is negated or interrupted and discarded." So, if a Garden Tomb John is made to withdraw, according to the ongoing definition of ignore, John would continue ignoring until the end of the battle.I sure can't find any indication that a character cannot ignore another character from the territory.L8er,Gil
As far as your scenario goes, it's a no-go, because:"Immunity ceases when the immunity card is removed from battle (e.g., discarded, set aside, returned to hand, etc.)."
If The Garden Tomb is in play and active, Hushai attacks, and John is in my territory, does John stop a character from an ignored brigade from entering the Field of Battle?
GT states that those certain heroes ignore, not that everyone does. ... it says that John ignores, not everyone else.
Stating that they gain an ability isn't actually how the card is played,
If you get rid of John, you are no longer ignoring.
I agree with the ninja on this statement so long as John is no longer in play. Likewise, from Tim's example, if the Widow is removed from play then Rebekah is no longer winning vs. Goliath.