Author Topic: Ignore vs. Immune/Protect  (Read 2056 times)

Offline megamanlan

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Ignore vs. Immune/Protect
« on: February 18, 2012, 03:43:11 AM »
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This is more general, but can Ignore an Opponent if they are Immune/Protected from me?

(I.e. Proud Pharisee plays Balaam's Disobedience and then Eve plays RTC to Ignore Proud Pharisee)

(Anoter i.e. Thad is in Battle w/ 4 disciples in play and Nebuhasban plays Vain Philosophy [Crimson EE, 1/1 EC repels Purple Brigade])

Is the Character Ignored/Repeled?
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Lawman

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Re: Ignore vs. Immune/Protect
« Reply #1 on: February 18, 2012, 05:51:35 AM »
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This is more general, but can Ignore an Opponent if they are Immune/Protected from me?

(I.e. Proud Pharisee plays Balaam's Disobedience and then Eve plays RTC to Ignore Proud Pharisee)

(Anoter i.e. Thad is in Battle w/ 4 disciples in play and Nebuhasban plays Vain Philosophy [Crimson EE, 1/1 EC repels Purple Brigade])

Is the Character Ignored/Repeled?

Yes, you can ignore a character that is immune to you as you are not harming/doing anything directly to the immune character (Not violating the immune status).

If you are asking if they are ignored/repelled out of battle, no.  Both characters remain in battle however it will end as a stalemate unless one of you negates/interrupts the other's ability.  The important thing to note is that the ignored/immune character now has infinite initiative to play anything that does not affect the ignoring card.

You must gain ignore abilities before your opponent enters battle in order to keep the ignored characters out.
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Offline Professoralstad

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Re: Ignore vs. Immune/Protect
« Reply #2 on: February 18, 2012, 06:58:06 AM »
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Lawman is sort of correct. If you ignore an immune character, it will be a perpetual stalemate with initiative transferring back and forth until someone interrupts the other ability, or both players decide to stop playing enhancements.
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Offline Lawman

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Re: Ignore vs. Immune/Protect
« Reply #3 on: February 18, 2012, 02:03:31 PM »
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Lawman is sort of correct. If you ignore an immune character, it will be a perpetual stalemate with initiative transferring back and forth until someone interrupts the other ability, or both players decide to stop playing enhancements.

Right, I was a bit incorrect: the ignored character has initiative until the battle reaches stalemate under normal conditions. My mistake. For some reason I thought ignore supercedes immune but I have no clue why I thought that.
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Offline Praeceps

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Re: Ignore vs. Immune/Protect
« Reply #4 on: February 18, 2012, 03:41:51 PM »
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I believe it works the same with Protect.
Just one more thing...

Offline megamanlan

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Re: Ignore vs. Immune/Protect
« Reply #5 on: February 18, 2012, 07:51:23 PM »
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Well, my question is more of, does Ignore still ignore a Card in battle (as in I'm winning) or not since Ignore basically means that it is like ur Character is walking around the Opponent (that was my understanding) vs. Immune/Protect, Where the Opponent just can't win.

Also, if I'm immune (or protected from) opponent and I am defeated by the numbers do I just go back to territory?
(ie Nero loses to Philip/Bart, does he go back to territory or is discarded?)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Lawman

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Re: Ignore vs. Immune/Protect
« Reply #6 on: February 18, 2012, 09:24:18 PM »
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Well, my question is more of, does Ignore still ignore a Card in battle (as in I'm winning) or not since Ignore basically means that it is like ur Character is walking around the Opponent (that was my understanding) vs. Immune/Protect, Where the Opponent just can't win.

Also, if I'm immune (or protected from) opponent and I am defeated by the numbers do I just go back to territory?
(ie Nero loses to Philip/Bart, does he go back to territory or is discarded?)

For Immunity: The character that is immune cannot be affected by the card they are immune to.  Unless the immunity is interrupted, the only thing the opponent facing the immunity can do is affect non-immune cards and raise their defense beyond the strength of the immune card to achieve stalemate(i.e. the strength number abilities are treated as 0).  Ex: Peter vs. Emp. Nero results in Nero having full abilities and Peter being treated as a 0/10.  (At stalemate, if both players pass initiative, no lost soul is rescued).  If stalemate cannot be achieved, the immune card is successful.

For Ignore: The ignoring character cannot be affected by the ignored character.  In order to survive, like in the case of immunity, the ignored character must raise their defense numbers past the strength of the ignoring card to reach stalemate.  The difference being the ignoring character wins the battle no matter what.  Any enhancements played by the ignored character are played simply to keep their character alive.

Ignore vs. Immune: Battle is automatically a stalemate with neither player attaining success over the other. (Initiative alternates as the good professor explained until both players decide to stop playing enhancements).

Correct me if I am wrong.
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Offline megamanlan

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Re: Ignore vs. Immune/Protect
« Reply #7 on: February 18, 2012, 10:27:43 PM »
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My Understanding is the the player who is Ignoring doesn't get to play Enhacements unless the Ignore is Negated.

I'm just trying to understand this because I thought that if u Ignore a Character who is Immune to u, the Character is still Ignored and the Character who is Ignoring is winning, not a stalemate. The Ignored Character always returns to territory.
(It's a fun way to get around Hormah)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Lawman

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Re: Ignore vs. Immune/Protect
« Reply #8 on: February 19, 2012, 03:57:02 AM »
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My Understanding is the the player who is Ignoring doesn't get to play Enhacements unless the Ignore is Negated.

I'm just trying to understand this because I thought that if u Ignore a Character who is Immune to u, the Character is still Ignored and the Character who is Ignoring is winning, not a stalemate. The Ignored Character always returns to territory.
(It's a fun way to get around Hormah)

Well, you haven't interrupted the immunity so in essence, you're not doing anything to each other so there's no way to win without one of the abilities being interrupted or negated.
"He is God's servant, an agent of wrath to bring punishment on the wrongdoer."

Offline megamanlan

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Re: Ignore vs. Immune/Protect
« Reply #9 on: February 19, 2012, 11:48:44 AM »
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My thought is a bit more like I wouldn't care because I'm still walking around him. But i'll go w/ Prof's explanation unless someone can tell me otherwise.
(To be honest, the Immune/Ignores have always confused me... And it got irritating when they made Protect another Immune just with a different name)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline SomeKittens

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Re: Ignore vs. Immune/Protect
« Reply #10 on: February 19, 2012, 01:59:41 PM »
+2
Here's how I remember them:
Immune: MC Hammer's Can't Touch This
Ignore: The Police's Don't stand so close to me
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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browarod

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Re: Ignore vs. Immune/Protect
« Reply #11 on: February 19, 2012, 03:56:38 PM »
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For Ignore: . . . . In order to survive, like in the case of immunity, the ignored character must raise their defense numbers past the strength of the ignoring card to reach stalemate.
I'm pretty sure this is incorrect. If I'm ignoring you, I'm not hurting you and you can't hurt me. You don't have to raise your toughness to survive me because I'm walking around you, not attacking you.

Offline Wings of Music

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Re: Ignore vs. Immune/Protect
« Reply #12 on: February 19, 2012, 07:26:00 PM »
+1
+1 I'm with browarod here that's how I've always played immunity, but with my track record on rulings I'm probably wrong...  ::)
...ellipses...

Offline Lawman

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Re: Ignore vs. Immune/Protect
« Reply #13 on: February 19, 2012, 09:11:13 PM »
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For Ignore: . . . . In order to survive, like in the case of immunity, the ignored character must raise their defense numbers past the strength of the ignoring card to reach stalemate.
I'm pretty sure this is incorrect. If I'm ignoring you, I'm not hurting you and you can't hurt me. You don't have to raise your toughness to survive me because I'm walking around you, not attacking you.

It was late, I was confused, and I ignored the little lawman inside me telling me what you just pointed out.
"He is God's servant, an agent of wrath to bring punishment on the wrongdoer."

Offline SomeKittens

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Re: Ignore vs. Immune/Protect
« Reply #14 on: February 19, 2012, 09:29:14 PM »
+2
It was late, I was confused, and I ignored the little lawman inside me telling me what you just pointed out.
I just imagined a micro RoboCop in my stomach, trying desperately to escape.  Worst.  Heartburn.  Ever.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline megamanlan

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Re: Ignore vs. Immune/Protect
« Reply #15 on: February 20, 2012, 01:14:54 PM »
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...okay... So Immune/Protect vs. Ignore will end in a stalemate?
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Minister Polarius

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Re: Ignore vs. Immune/Protect
« Reply #16 on: February 20, 2012, 05:10:00 PM »
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Provided the immunity was enacted first.
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