I think I know the answer to this but wanted to post just in case. If my hero is ignoring the evil character (during battle), can I use a toss ability to decrease the evil character? I'm think the answer is no but was thinking it would be a really cool strategy if you could use ignore and toss together on offense.
From REG "A toss effect allows a player to play an Enhancement in a different way than usual; instead of activating the
numbers or abilities of the Enhancement, the Enhancement is discarded to decrease an opposing character,
regardless of protect or immune effects"