Author Topic: Identifiers  (Read 2070 times)

Offline Smokey

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Identifiers
« on: September 19, 2010, 01:52:34 PM »
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What is the Redemption definition of identifier?

Is there a list anywhere that has all currently printed identifiers on it?

On a side note, are warrior class and card names considered identifiers?
« Last Edit: September 19, 2010, 02:40:16 PM by Smokey »

Offline Smokey

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Re: Identifiers
« Reply #1 on: September 20, 2010, 05:22:05 PM »
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No one knows?  ???

Offline The M

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Re: Identifiers
« Reply #2 on: September 20, 2010, 05:31:02 PM »
-1
No one knows?  ???
1. Dunno
2. Dunno. there would be lots of x= blabla
3. I think so.
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Offline Michael_of_the_Star

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Re: Identifiers
« Reply #3 on: September 20, 2010, 08:58:14 PM »
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Check out the Redemption REG to find out all of your question.

I don't think card names would be consider identifier, an example of identifier that I know is like this

Jacob
identifier: Patriarch, Prophet,

Where it said Patriarch and Prophet, those are consider identifier.

For Warrior Class Heroes like Caleb.

Caleb
Red
10/7
identifier: Fought in earthly battle

The "fought in earthly battle" would be Caleb's identifiers.

Many old cards might not have a identifier, however if you see the new packs, under the art of the card, it normally said something, those would be identifier.

I don't think there is a list but it is much easy to know if you look at the diciples' cards. Hope this help. Thanks.

ML.
ML From CA
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Offline Smokey

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Re: Identifiers
« Reply #4 on: September 21, 2010, 05:30:25 PM »
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Check out the Redemption REG to find out all of your question.

I don't think card names would be consider identifier, an example of identifier that I know is like this

Jacob
identifier: Patriarch, Prophet,

Where it said Patriarch and Prophet, those are consider identifier.

For Warrior Class Heroes like Caleb.

Caleb
Red
10/7
identifier: Fought in earthly battle

The "fought in earthly battle" would be Caleb's identifiers.

Many old cards might not have a identifier, however if you see the new packs, under the art of the card, it normally said something, those would be identifier.

I don't think there is a list but it is much easy to know if you look at the diciples' cards. Hope this help. Thanks.

ML.

Not really what I was looking for.

I'm really upset that no one seems to be able to answer this...  ???

Offline Professoralstad

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Re: Identifiers
« Reply #5 on: September 21, 2010, 06:59:03 PM »
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I don't know of any official definition of identifier, but if I had to make a rough guess, I would say that it is: Any attribute of a character in the game that defines them as part of a group of characters, based on their attributes in the Bible. I would say a character's name is not an identifier, because that only defines the character as that character, and not as part of a group. I would also say that Warrior Class is not an identifier, because it is based on a gameplay mechanic (like abilities, special abilties, brigade, etc.)

In summary following I would not consider identifiers:
Name/Title of card
Class (warrior/territory)
Brigade
Abilities (*/*)
Special abilities (i.e. "banding card" would not be an identifier)

I don't know of any definite list, but I know the URCL (Ultimate Redemption Card List, managed by Gil Kimmons, but not recently updated if I recall correctly) has a spreadsheet that lists a good amount of the identifiers. I don't know if it has them all.

The REG Glossary also has a list of most identifiers, among other things. I'm sure it's missing some though.
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browarod

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Re: Identifiers
« Reply #6 on: September 21, 2010, 06:59:26 PM »
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As far as I know, identifiers are only the details written directly under a card's art and above the verse box. For characters, this can (but doesn't always) include gender, unique/generic status, civilization (Roman, Greek, etc.), type of character (human, angel, demon, beast, animal, etc.), role (priest (including respective Temple and House), king, prophet, magician, disciple, etc.), Attribute (fought earthly battle, "same unique character as <other character>", etc.), and Testament (for the emperors, etc.). Enhancements can have Testament (for reference-less enhancements) and Attribute (involves music, prophecy, connected with demons, etc.). Fortresses can have occupancy details ("Holds X", etc.) and Artifacts can have activation details ("May be activated on your Magician", etc.). I believe that a card with X or * in the numbers or ability also by default has an identifier that explains what those values are (such as Silly Women's strength/toughness and the number of Babylonians in play for Head of Gold, etc.).

I don't know if there's a comprehensive list with every identifier, though perhaps one could be drafted. I might draw one up when I'm at work tomorrow.

Does this answer your questions?

Offline Smokey

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Re: Identifiers
« Reply #7 on: September 21, 2010, 07:50:00 PM »
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I don't know of any definite list, but I know the URCL (Ultimate Redemption Card List, managed by Gil Kimmons, but not recently updated if I recall correctly) has a spreadsheet that lists a good amount of the identifiers. I don't know if it has them all.

The REG Glossary also has a list of most identifiers, among other things. I'm sure it's missing some though.

I saw another thread that mentioned something about Gil's card list being updated soon, but I'll have to find the current version until it's updated.

I never knew the REG had a Glossary, and I just checked it and couldn't seem to find any form of list of identifiers / a definition.

As far as I know, identifiers are only the details written directly under a card's art and above the verse box. For characters, this can (but doesn't always) include gender, unique/generic status, civilization (Roman, Greek, etc.), type of character (human, angel, demon, beast, animal, etc.), role (priest (including respective Temple and House), king, prophet, magician, disciple, etc.), Attribute (fought earthly battle, "same unique character as <other character>", etc.), and Testament (for the emperors, etc.). Enhancements can have Testament (for reference-less enhancements) and Attribute (involves music, prophecy, connected with demons, etc.). Fortresses can have occupancy details ("Holds X", etc.) and Artifacts can have activation details ("May be activated on your Magician", etc.). I believe that a card with X or * in the numbers or ability also by default has an identifier that explains what those values are (such as Silly Women's strength/toughness and the number of Babylonians in play for Head of Gold, etc.).

I don't know if there's a comprehensive list with every identifier, though perhaps one could be drafted. I might draw one up when I'm at work tomorrow.

Does this answer your questions?

I know the basics of identifiers, I was more looking to see if I could abuse any of them, and if there was a complete list somewhere.

Offline Professoralstad

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Re: Identifiers
« Reply #8 on: September 21, 2010, 10:13:12 PM »
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I never knew the REG had a Glossary, and I just checked it and couldn't seem to find any form of list of identifiers / a definition.

The Glossary is (kind of) the list. The definitions are the identifiers in many cases (Babylonians, Solomon's Temple Priests, etc.).
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browarod

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Re: Identifiers
« Reply #9 on: September 21, 2010, 10:50:10 PM »
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Like I said, I don't know of any complete list, but I could probably write one up :P.
« Last Edit: September 21, 2010, 11:06:19 PM by browarod »

Offline JSB23

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Re: Identifiers
« Reply #10 on: September 21, 2010, 11:49:29 PM »
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Is there a list anywhere that has all currently printed identifiers on it?

On a side note, are warrior class and card names considered identifiers?

No

I think yes to the warrior class and no to the name
An unanswered question is infinitely better than an unquestioned answer.

Offline Minister Polarius

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Re: Identifiers
« Reply #11 on: September 22, 2010, 12:30:14 AM »
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Identifiers seem to be loosey-goosey with no real parameters. I still don't think there's a definition of what makes someone a musician, and cultural identifiers seem to be inconsistent too (Esther is a Persian but Moses is not an Egyptian).
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Identifiers
« Reply #12 on: September 22, 2010, 12:32:42 AM »
+1
Yes, the fact that Moses is not an Egyptian baffles me to this day. I've argued for him 3 or 4 times.
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Offline mjwolfe

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Re: Identifiers
« Reply #13 on: September 22, 2010, 01:49:29 AM »
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I don't know of any official definition of identifier, but if I had to make a rough guess, I would say that it is: Any attribute of a character in the game that defines them as part of a group of characters, based on their attributes in the Bible. I would say a character's name is not an identifier, because that only defines the character as that character, and not as part of a group. I would also say that Warrior Class is not an identifier, because it is based on a gameplay mechanic (like abilities, special abilties, brigade, etc.)
I think Professoralstad's definition is a very good definition. However, I think it should be expanded from just characters to include any Redemption cards. That would make it "Any attribute of a Redemption card that defines it as part of a group of cards that share that attribute".

Although some identifiers are listed on the card, there are many more that aren't listed on the card but that are referred to in Special Abilities as a way to identify a group of cards of interest to the special ability. That's why RedemptionLive! contains a field for both "Listed Identifiers" as well as "Identifiers"(the complete list that a card has).

Mike

Just for reference, the current list of identifiers in RedemptionLive!'s database is:
Angel
Animal
Archer
Army
Assyrian
Babylonian
Based on Prophecy
Beast
"Bows, Arrows, Spears, Javelins and Darts"
Canaanite
'Capture' in Special Ability
Causes EC to Repent
'Censer' in Title
Chief Priest
Child of Leah
Commander
Connected to David
Connected to Demons
'Covenant' in Title
'David' in Title
'David' in Verse
Deacon
'Deceit' in Title
'Deceived' in Title
Demon
Depicting a False Religious Practice
Depicting a Weapon
Depicting an Evil Altar
Depicting an Idol
Depicting Morg
'Discard' in Special Ability
Disciple
Disease
Egyptian
Emporer
'False' in the Title
False Religious Practice
Feast
Female
Fought Earthly Battle
Found in Solomon's Temple
Found in the Tabernacle
Genderless
Generic
Giant
Governor
Greek
Herod
'Herod' in Title
Herod's Temple
High Priest
House of Eleazar
House of Ithamar
Human
Idol
'Ignore' in Special Ability
'Interrupt' in Special Ability
Involves Music
Israelite
Judean
Judge
King
King of Salem
Known as Jesus'  Disciple
Levite
'Lies' in Title
Magician
Male
Mentioned in I or II Samuel
Midianite
Musician
'Negate' in Special Ability
Offering
Patriarch
'Paul' in the Title
Persian
Pharaoh
Pharisee
Philistine
'Place' in Special Ability
Plague
Poison
'Prevent' in Special Ability
Priest
Prophet
Queen
'Repel' in Special Ability
Roman
Royalty
Sacrifice
Sadducee
Samaritan
Sin
'Snare' in Title
Soldier
Solomon's Temple Priest
Son of Jacob
Sorcerer
Spear
Spiritual Gift
Syrian
Tabernacle Artifact
Tabernacle Priest
Temple Artifact
Trumpet in Title
Unique
Zerubbabel's Temple Priest

browarod

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Re: Identifiers
« Reply #14 on: September 22, 2010, 12:01:52 PM »
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I wouldn't consider the "in title", "in verse", "in special ability", etc. ones to be identifiers....they're easily discernible simply by looking at a card.

Rawrlolsauce!

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Re: Identifiers
« Reply #15 on: September 22, 2010, 12:03:14 PM »
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+1 with browarod. I don't think Self should have David in the verse despite copying David ;).

Offline Arch Angel

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Re: Identifiers
« Reply #16 on: September 22, 2010, 01:22:27 PM »
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If you copy King David you won't even have a verse. ;)

 


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