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Discard is removing a card from its current location and placing it face up on the top of the discard pile. A card may be discarded from a player’s hand, draw pile, set-aside area, or Field of Play.
Quote from: REGDiscard is removing a card from its current location and placing it face up on the top of the discard pile. A card may be discarded from a player’s hand, draw pile, set-aside area, or Field of Play.Based on this quote, I think 7 Sons is discarded, and it would trigger Hormah.
Prof, where did you find that REG quote? It seems to me like you're trying to compare apples and oranges here. SSoS is an exchange card. Nothing about it is discarded when the SA is used.
That is the definition of discard from the Glossary in the rulebook.
banding doesnt require you to put something in the discard pile.
Quote from: Master KChief on July 01, 2009, 11:11:14 PMbanding doesnt require you to put something in the discard pile.It seems like you have nothing better to do that harras The Schaef on any thread that he posts. Seriously, how does your comment add to this discussion?
Quote from: Master KChief on July 01, 2009, 11:11:14 PMbanding doesnt require you to put something in the discard pile.hahaha.. that doesn't even make sense. definitely a misrepresentation of everything that was said.
Your reputation precedes you. If you hadn't harassed him many times before I wouldn't just assume you're doing it again.
The point of his statement is that Redemption special abilities are categorized. Exchange is no more a discard ability than it is a banding ability or an ignore ability or a set aside ability. Just because the card ends up in the discard pile doesn't mean it was discarded unless it got there by means of a discard ability.
even so, ssos falls under the stipulations prof supplied by definition of discard.
So then would a character who is exchanged with a set-aside character have been set-aside? So would Watcher shuffle a Seven Wicked Spirits who was exchanged for another set-aside character and then came back to territory? SWS was in set-aside area, but was never technically set aside, just as SSoS was never technically discarded. Perhaps it is a different scenario, but it is an interesting point of note.
Also, I don't recall if a verdict was ever reached, if 7WS switches for an Evil Character that gains a counter each turn (eg. Large Tree), does 7WS gain the counters in place or does it reach a standstill with 7WS just chilling with the set aside enhancement, doing nothing?
In that sort of situation the set-aside enhancement is discarded when the character it was originally set aside with leaves the set-aside area. Seven Wicked Spirits then is just chilling in the set-aside area not under the effect of any set-aside card and can be brought back to the players territory by game rule during any of their preparation phases.