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I activate HoH on Tabernacle in my prep phase. I rescue with Eleazar and activate BotC, and then activate two covenants. HoH remains active. My opponent then negates Tabernacle.Based on what's been said in this thread I am guessing that BotC AND the two covenants are put face down on the art pile, with HoH and the SA of the two covenants still active?
QuoteI activate HoH on Tabernacle in my prep phase. I rescue with Eleazar and activate BotC, and then activate two covenants. HoH remains active. My opponent then negates Tabernacle.Based on what's been said in this thread I am guessing that BotC AND the two covenants are put face down on the art pile, with HoH and the SA of the two covenants still active? Negating Tabernacle does nothing. As I said in my post above, Tabernacle's Special Ability was not used to activate the artifact there: the HERO did that. If you don't negate the hero's special ability, then the Artifact stays.And that same result happens regardless of whether "Holds" on Tabernacle is treated as a special ability (similar to the Site Doubler lost soul), or a game rule (which can't be negated).
When you place this card in a Site, you may put an Evil Character face down from hand, The Darkness or Tartaros on that Site. During a rescue attempt at that Site, you may add that Character to the battle.
If you put this lost soul in a site, each of your opponent's must discard a card from hand.
This Site may hold one Lost Soul for each Babylonian Site in Play.
This Lost Soul may be held captive in a Site currently occupied by another Lost Soul
For each Lost Soul in your territory that is not in a Site, search draw pile for an Eqyptian Site an dput in play. Put a Lost Soul in each of those Sites. Cannot be interrupted.
Search your draw pile for one single color Lost Soul Site. Place Site in play. A Lost Soul may be added to the Site immediately.
That definition will kill you on Storehouse, which works only in the Discard Phase.
"Holds/may be held" cannot be treated exactly as JUST an instant place ability, since it would have to be used immediately when it hits the table. The Site Doubler would have to be placed immediately when drawn or not at all. Further, it could be used immediately when drawn in the middle of a battle, for instance.
You may place one Lost Soul in this site for each babylon site in play.
Anything in the identifier line can't be negated. Rob ruled on this in the playtester side of the message board. Feel free to announce that on the relevant threads.
I asked privately about the final ruling on how we should handle a "hold" ability found in the identifier line of a card. I received the following answer as well as the suggestion that I pass along this announcement to the Redemption community:QuoteAnything in the identifier line can't be negated. Rob ruled on this in the playtester side of the message board. Feel free to announce that on the relevant threads.
QuoteAnything in the identifier line can't be negated. Rob ruled on this in the playtester side of the message board. Feel free to announce that on the relevant threads.Is it also active outside battle? That's important...
WOOO! One unresolved debate down... now we just need to resolve the Playced debate.