New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I don't think it needs an errata. If you, by some miracle, have all 5 of your copies of DoM in your and, AND have HP in play, AND there's 5 heroes in play that AREN'T protected from capture (yay for protect forts) then I think it's perfectly fine to use all 5 DoMs at one time, though probably pointless.Besides, even if it DID receive an Errata, in t2 you can still play with 3 in your deck. That's only 2 less DoMs you can play in territory. That's not THAT big of a difference.
And ok, I'll give you that there are other capture cards, but the most you could play in any one turn is 14, assuming you have Tables of the Law active, a hand full of 10 captures, you draw 3, and have 1 in Storehouse. Perhaps you could get more via the drawing set asides, as well.
I still don't believe this card is overpowered. i dont recall anyone saying this card was 'overpowered'. a matter of opinion, either way.As has already been said, a good offense will LAUGH at a deck built on this strategy. subjective. laugh away with your 'good offense' when you have no heroes to rescue with.If you're really really worried about it, then play one of the counters already listed, this is fairly obvious, thank you for stating it.but if this one fortress causes you to lose tournaments and you get mad about it, then perhaps it's time to take up a different game. I hear checkers is fun. irrelevant to the topic at hand. good luck with checkers though.