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so if you RA with Paul, who negates neutral cards, or Samuel, who negates play abilities, do you still get to play off of HT since it was already active and play abilities are CBI?
Was this question about Samuel and Ezekiel cleared up or is it still under discussion/review?Godspeed,Mike
Quote from: 777Godspeed on August 20, 2018, 01:18:06 PMWas this question about Samuel and Ezekiel cleared up or is it still under discussion/review?Godspeed,MikeSince both Samuel and Ezekiel's abilities are "Negate play abilities. . . " and their abilities trigger upon entering battle, I feel like it would negate it. The CBP can still be negated after the fact. I don't see how this would be any different than me negating a Counsel of Abigail or any other CBP card. I'm stopping it afterwords, not beforehand. I'm not an elder, so I'd let them confirm, but I would rule that they negate the play ability, but you could still do the search and discard of HT.
HT doesn't "reactivate" during battle phase, it is already active and then gets triggered during battle phase.
Paul definitely stops HT.The Elder team is conferring about Samuel and Ezekiel.
Paul would negate the entire ability of HT (including the trigger), but that's a good question regarding Samuel (and Ezekiel)...
You can negate conditions (or at least that's what you interrupt in the Archer/ITB/ETB scenario). BUT, I think you can only negate a condition if you negate all of the dependent effects.QuoteNegating an ability negates all effects of that ability, unless the negate specifies a type of effect it negates, in which case it only negates the specified effects."Negate draw abilities" (or "negate play abilities") only negates the draw (or play) effect on Throne, not the condition or the other effect. The REG doesn't cover the other side, where you don't (or can't) negate one of the effects (such as "except banding"), which shouldn't negate the condition of an ability where one effect is negated.Conditions are parts of abilities or modifiers - the condition on Humble is part of the modifier.
Negating an ability negates all effects of that ability, unless the negate specifies a type of effect it negates, in which case it only negates the specified effects.