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Yes, the lag was almost definiately the problem.
And i'm sorry Prof, if I was rude to you. I did not mean to be rude or to disrespect you. I apologize and hope there are no hard feeling between us.
I always ask for initiative to play because thats how i was taght to play. From what Ive heard from Tim, thats not the case. In a game we played, he blocked with an EC, waited and then played. I had never seen anyone do that before and I was waiting for him to ask for initiative just so i could say no and play AotL. He said he didnt have to ask and I was like "WELL. new to me."It makes since when gabe says you dont have to have initiative to play a set aside b/c its in prep phase- but is this a slapjack situation?continue...
It just seems like slapjacking to me if you throw down stuff just to keep from getting CM'd or mayhemed or what not. Maybe thats what Darius Decree is for. *shrug*
So until a ruling is actually made with authority you can be either person.
Hey,Quote from: Deist on August 16, 2010, 01:49:30 PMSo until a ruling is actually made with authority you can be either person. Your opponent has a right to respond to any action you perform with a dominant or a manually triggered ability as long as they intend to do so immediately upon observing the action taken (with the exception that you can respond to your own action with a dominant or manually triggered ability first).That is the rule and has been the rule for several years.[citation needed]Tschow,Tim "Sir Nobody" Maly
I think what is really being discussed is sportsmanship vs gamesmanship.Sportsmanship would be allowing a brief pause between actions and plays to allow the opponent the chance to react. I believe CM, AotL, and Grapes are the only times you have to really allow a brief moment for you opponent to play. Sportsmanship would dictate that in the battle you ask for the initiative. Mayhem can be played as an opponent starts to draw. I will even announce that I am playing Mayhem at the end of the draw step to be clear. (The very reason I do this is once I was waiting to see if they drew lost souls, which they did not, and ended up placing a hero down). As for DoN in regards to HG and Gifts...DoN negates them...I fail to see why initiative matters then. Gamesmanship is what Pol is describing. He is playing within the rules of the game and using them to his advantage. Gamesmanship in Redemption is taking actions before your opponent has the chance to respond. It is playing that enhancement as you block because you have initiative. It is playing a character and a set aside at the same time. The best way to avoid being taking advantage by this person is perform actions as quickly as possible and let them know you need to see and hear each action he does individually and tell him to wait if you need to make a decision so he does not keep on playing.There is nothing wrong with either styles as far as rules and gameplay is concerned. It is a matter of personality. Sportsmanship is more polite, friendly, and casual. Gamesmanship is ruthless and competitive.So until a ruling is actually made with authority you can be either person. I play with sportsmanship, because this is a Christian card game I feel that it is the appropriate style for the setting. However, if I know someone is doing the opposite I will not be afraid to take advantage of the rules they are abusing in return though I would rather not play that person if it can be avoided.
Gamesmanship is what Pol is describing. He is playing within the rules of the game and using them to his advantage. Gamesmanship in Redemption is taking actions before your opponent has the chance to respond. It is playing that enhancement as you block because you have initiative. It is playing a character and a set aside at the same time. The best way to avoid being taking advantage by this person is perform actions as quickly as possible and let them know you need to see and hear each action he does individually and tell him to wait if you need to make a decision so he does not keep on playing....Gamesmanship is ruthless and competitive.