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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: LukeChips on January 26, 2015, 11:13:27 AM

Title: Herod The great
Post by: LukeChips on January 26, 2015, 11:13:27 AM
Does  herod the great (Ap) kick heroes out of battle if they are banded, can you present a new hero?
Title: Re: Herod The great
Post by: jethompson84 on January 26, 2015, 12:58:53 PM
I am pretty sure you can only present a new Character if a special ability gives you that option.
Title: Re: Herod The great
Post by: LukeChips on January 26, 2015, 01:23:24 PM
I am pretty sure you can only present a new Character if a special ability gives you that option.
That's what I thought, herod would kill daneil decks, an maybe even disciples!
Title: Re: Herod The great
Post by: browarod on January 26, 2015, 01:35:23 PM
It's helpful to post the abilities of cards when inquiring about them.

Herod the Great (Ap)
No Heroes may band this turn. Any already banded must return to their territories.


Herod kicks out banded heroes but the original, first hero would remain in battle. You would not get to present any new heroes.
Title: Re: Herod The great
Post by: LukeChips on January 26, 2015, 01:52:57 PM
It's helpful to post the abilities of cards when inquiring about them.

Herod the Great (Ap)
No Heroes may band this turn. Any already banded must return to their territories.


Herod kicks out banded heroes but the original, first hero would remain in battle. You would not get to present any new heroes.
If the first hero stays in battle, herod isn't near as powerful as I thought!
Title: Re: Herod The great
Post by: jbeers285 on January 26, 2015, 01:57:28 PM
98% of the time of you look at an old card and think, why does no one use this? It is so good. You should probably assume your not interpreting it correctly. I've found only a few exceptions to this rule. Fearfulness (the gray one) and besiege the city are the exceptions I've found for myself this far.

To tag off of this. What if I played strife to withdraw the original hero. Then blocked with Herod the Great (ap)?
Title: Re: Herod The great
Post by: LukeChips on January 26, 2015, 02:21:52 PM
Good combo!
Title: Re: Herod The great
Post by: browarod on January 26, 2015, 02:44:18 PM
To tag off of this. What if played strife to with the original hero. Then blocked with Herod the Great (ap)?
I believe that would work, yes. The banded Hero would of course get special initiative, but it's an interesting block that doesn't use enhancements.
Title: Re: Herod The great
Post by: Minion of Jesus on January 26, 2015, 03:04:05 PM
Huh, I've seen it ruled at tournaments that Herod kicks ALL characters out. Ah well...
Title: Re: Herod The great
Post by: LukeChips on January 26, 2015, 03:22:07 PM
Huh, I've seen it ruled at tournaments that Herod kicks ALL characters out. Ah well...
That's what I heard too, that's why I made this thread...
Title: Re: Herod The great
Post by: browarod on January 26, 2015, 03:52:07 PM
"Banded" heroes are heroes brought into a battle via a band ability. Herod withdraws banded heroes. The first hero in battle was put into battle via game rule (you start a battle by putting a hero into the field of battle) not via a band ability. Therefore, the first hero in battle is not a "banded hero" and Herod would not withdraw it. This version of Herod functions similarly to the Disciples version of Herod, albeit a bit less clearly.
Title: Re: Herod The great
Post by: LukeChips on January 26, 2015, 04:15:30 PM
"Banded" heroes are heroes brought into a battle via a band ability. Herod withdraws banded heroes. The first hero in battle was put into battle via game rule (you start a battle by putting a hero into the field of battle) not via a band ability. Therefore, the first hero in battle is not a "banded hero" and Herod would not withdraw it. This version of Herod functions similarly to the Disciples version of Herod, albeit a bit less clearly.
Thanks, this is exactly what I needed.
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