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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: cparks3 on April 03, 2011, 04:28:07 PM

Title: Herod Converted
Post by: cparks3 on April 03, 2011, 04:28:07 PM
Ok so this just came up in a recent game I played with a friend. My Herod was in my territory with Herod's Treachery attached to it, then my friend converted that Herod with Holy Grail. So my question is does Herod's Treachery still stick to Herod after he has been converted? And if it does can I still use its effect to discard it to shove Hero's back to territory?
Title: Re: Herod Converted
Post by: TheHobbit13 on April 03, 2011, 04:34:22 PM
Yes and Yes. You can even stick it on him after he is converted.
Title: Re: Herod Converted
Post by: Professoralstad on April 03, 2011, 04:58:33 PM
Yes and Yes. You can even stick it on him after he is converted.

This is true. As long as you have an EC to play HT on, you can place it on any Herod whether he is good or evil.
Title: Re: Herod Converted
Post by: Minister Polarius on April 03, 2011, 07:37:26 PM
You can even stick it onto your opponents' Herods.
Title: Re: Herod Converted
Post by: TheHobbit13 on April 03, 2011, 08:30:30 PM
Can you use it off their Herod?
Title: Re: Herod Converted
Post by: browarod on April 03, 2011, 09:20:18 PM
Can you use it off their Herod?
I don't see why not.
Title: Re: Herod Converted
Post by: crustpope on April 03, 2011, 09:20:30 PM
ah that depends upon who controls placed enhancements which is still being hotly debated.
Title: Re: Herod Converted
Post by: browarod on April 03, 2011, 09:26:36 PM
I thought that the only instance of placed enhancements being debated was when good enhancements are placed on heroes to activate later.

Evil place enhancements, I thought, were controlled by the placer, otherwise who in their right mind would discard Spreading Mildew from their territory to kill their own fortress?
Title: Re: Herod Converted
Post by: crustpope on April 03, 2011, 10:31:24 PM
but is it different if it is placed on an evil character who can enter battle?

Fortresses never enter battle so there is no need to re-activate the enhancement
Title: Re: Herod Converted
Post by: Minister Polarius on April 04, 2011, 09:56:58 AM
Wrong on a few levels. Controlling of placed Enhancements via their own ability is not being debated. They're always controlled by the placer. Furthermore, place enhancements do not re-activate when the character they're placed on enters battle.
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