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if you heal a character that is decreased in numbers, do they return to full numbers?
Yes
A character healed from the effect(s) paired with a poison ability gains back any strength and toughness lost because of it. A character healed from the effect(s) paired with a poison ability remains in the location it is in. A character healed from a discard ability is moved to its owner's territory. If a character is discarded and healed later that turn, it regains any lost abilities or effects of being discarded (i.e., returning to face value in the discard pile)....A character is healable if it is about to be discarded, was discarded earlier in the same turn, is poisoned, or is diseased. If no more specific requirement is specified targets must be healable.
I don't believe this is correct because I can heal a Character dropped by GoS and if a Card returns to face-value that is a Heal Ability.
I agree with Redoubter. The REG's wording seems to indicate that a decreased character would only be able to be healed if it is being/was previously discarded as a result of the decrease.
Quote from: adotson85 on June 07, 2012, 09:31:09 PMI agree with Redoubter. The REG's wording seems to indicate that a decreased character would only be able to be healed if it is being/was previously discarded as a result of the decrease.It's not just the targeting. Even if they were discarded due to discard, they could be healed but the decrease would not be removed. They would be discarded again.
My answer was correct. If you heal a character (which obviously assumes it could be the target of a heal ability in the first place), then it returns to face value. Characters can only be targeted by a heal ability if they are poisoned/diseased or if they are being discarded.Characters being discarded can be healed. If that discard was due to a decrease (poison, disease, or otherwise), then the character's abilities are restored. The REG says that the healed character "regains any lost abilities." That means that the numbers are restored. That sentence isn't super clear in the REG, and should be clarified, but it is the way we've been playing it since 1996, when Hunger was printed. Changing that would be going against years of precedent which states that healing a hero discarded by Hunger retores it to full stats.
If a character is discarded and healed later that turn, it regains any lost abilities or effects of being discarded (i.e., returning to face value in the discard pile).
So in otherwords, your saying it's impossible to restore reduced abilities on a Character that's not dead even though Brass Serpent only allows you to do that (even though that's all Brass Serpent (P) does)
Where did I say that?I said you can heal a hero who is poisoned/diseased. That will restore reduced abilities.
These are my 3 main reasons for updating Healing Abilities.
That still lacks sense since all recent cards depicting diseases aren't diseases.
I'll suggest that Heal Abilities should be able to target a Hero with decreased abilities and restore that Character to full abilities instead of just a Character who is diseased.
Quote from: megamanlan on June 10, 2012, 05:33:47 PM I'll suggest that Heal Abilities should be able to target a Hero with decreased abilities and restore that Character to full abilities instead of just a Character who is diseased.I could get behind that. Does anyone else wish that were the case?
Quote from: megamanlan on June 10, 2012, 05:33:47 PMThat still lacks sense since all recent cards depicting diseases aren't diseases.Really? Can you point me to some of those?Plagued with Diseases, and some other newer cards like thatQuote from: megamanlan on June 10, 2012, 05:33:47 PM I'll suggest that Heal Abilities should be able to target a Hero with decreased abilities and restore that Character to full abilities instead of just a Character who is diseased.I could get behind that. Does anyone else wish that were the case?
id say no cause being able to heal decreased characters would kill samaria decks. in my opinion