I started playing in like 06, and was really isolated in who I played with. For a long time, we kinda just played with rules that made sense, and ignorec cards that had words like 'immunity' or 'play abilities'. Now, I've been trying to learn modern rules for a long time here and still get confused sometimes.
I realize that there are several different very powerful territory class enhancements, but I haven't been using them because I haven't wanted to use them incorrectly. I have read some posts on here about them, but just need some clarification. - I read that TC enhancements take effect immediately like healing enhancements, but online I've seen people set them on a hero for many turns, (I think...). Are there just certain ones that allow you to do that, or can you choose to use them when you want? Just wondering, thanks. ,Weston.