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Quote from: Chris on December 06, 2012, 01:03:09 AMWe will never get the community to start saying "I'm leaving this artifact up" and pausing for 2 seconds before starting the battle phase. The only time this will ever, ever come up is when someone has an issue with it, and in the meantime, it's a pointless step. I don't believe it's fair to anyone to have this rule that will only be enforced when a specific player wants it to be enforced.Actually this is like how both MtG and Yugioh do their phase changes. You always have a chance to activate cards before a phase change happens in MtG and Yugioh (it usually goes with priority) and while Redemption doesn't have a rule like that, the rule in redemption is that you can't rush through phases without giving your opponent an opportunity to play stuff. So this artifact thing is already a rule, it just that since it rarely comes up it is still there.
We will never get the community to start saying "I'm leaving this artifact up" and pausing for 2 seconds before starting the battle phase. The only time this will ever, ever come up is when someone has an issue with it, and in the meantime, it's a pointless step. I don't believe it's fair to anyone to have this rule that will only be enforced when a specific player wants it to be enforced.
If it's legitimate for the player with DoN to say, "no, go back to your prep phase, I want to play DoN" after having had plenty of time to do so, it should be legitimate for the other player to say "since you've brought me back into my prep phase, I'm now activating an Artifact."
I disagree. A player should have the opportunity to DoN the artifact that a player activates for a turn. It is unfair to play DoN on an artifact that you think is active, and have your opponent then turn on a 2nd artifact.However, if one player says "go back to your prep phase, I didn't have a chance to play DoN", then it is legitimate for the other player to say, "since you destroyed my artifact, then when we go back to battle phase I am attacking with a different hero."One player responds to the active artifact, and the other player responds to it disappearing. That is fair.
Dominants are powerful enough. You shouldn't be able to sit on them until you've rules-lawyered your opponent into a bad position. If it's legitimate for the player with DoN to say, "no, go back to your prep phase, I want to play DoN" after having had plenty of time to do so, it should be legitimate for the other player to say "since you've brought me back into my prep phase, I'm now activating an Artifact."
However, if one player says "go back to your prep phase, I didn't have a chance to play DoN", then it is legitimate for the other player to say, "since you destroyed my artifact, then when we go back to battle phase I am attacking with a different hero."
Sure, there are only a handful of cards, but there are 7 of them in every single deck.
There may be a few special cases (and I admit weird situations come up) but my point is this will usually not make too much back and forth during the "end of the prep phase".
QuoteThere may be a few special cases (and I admit weird situations come up) but my point is this will usually not make too much back and forth during the "end of the prep phase".Which is exactly why establishing any kind of back and forth at the end of the prep phase is, to me, pointless.
Personally, there are two changes I'd like to see:1. Abilities triggered in Upkeep phase occur in Upkeep phase.2. The Battle phase starts with artifact activation.
I propose that "must have a chance to respond" should only apply in cases of rushing.
Quote from: Minister Polarius on December 07, 2012, 05:55:19 PMI propose that "must have a chance to respond" should only apply in cases of rushing. But this is entirely what I'm talking about. Each player should have a chance to respond to their opponent activating (or choosing to leave active) an artifact. Once a player decides which artifact to turn on (or leave on), then their opponent must be given a chance to respond to that decision before rushing on to Battle Phase.
This is why there should be some declaration of intent. You just waiting 30 sec. and then taking an action is sneaky.
A response is allowed between every separate phase.
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