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Chris, I haven't answered your question be I have no interested in debating hypothetical situations.
Or as another example that may come up, if I play an artifact like Covenant with Phinehas to protect heroes in my territory from discard and an opponent throws out a CM on a protected hero first thing on my turn, does that stop me from activating a different artifact, or is that a different case? If it does, then it is another example of a scenario fitting Chris's question.
We already have two elders agreeing on this. I don't believe any further discussion is necessary.
...can we just have a 'yea' or 'nay' ruling on that part? Not a discussion, just a 'the current rule is...'
Quote from: Redoubter on December 03, 2012, 06:10:43 PM...can we just have a 'yea' or 'nay' ruling on that part? Not a discussion, just a 'the current rule is...' It's rarely that simple. ChristianSoldier did a fine job of explaining how it works.
The way I see the ruling is, once you have chosen to use an optional activated or triggered ability on an artifact you have in effect chosen to use that artifact as your active artifact in that location for the turn.
Are you saying that the ruling would be that if RBD were up and an opponent used Mayhem, the owner of RBD could activate a different artifact?
Egads! Ever since the game went to 'phases', it is pure nonsense that characters return from set-aside in the prep phase after being triggered to return in the upkeep phase. If they're not returned during upkeep phase, the next most logical time to return them is after discard phase base on terminology of 'turn'.Don't make me bang my head again!
Quote from: STAMP on December 04, 2012, 12:25:19 PMEgads! Ever since the game went to 'phases', it is pure nonsense that characters return from set-aside in the prep phase after being triggered to return in the upkeep phase. If they're not returned during upkeep phase, the next most logical time to return them is after discard phase base on terminology of 'turn'.Don't make me bang my head again!I'll be honest... I have always played/ruled that abilities that trigger from the return of Set-Asides take place in the Upkeep Phase. That just makes more sense to me. I didn't intend to break any rules.
Quote from: ChristianSoldier on December 03, 2012, 01:56:43 AMThe way I see the ruling is, once you have chosen to use an optional activated or triggered ability on an artifact you have in effect chosen to use that artifact as your active artifact in that location for the turn.This is in addition to normal activation stuff, so in the case of Gifts of the Magi if you use its optional trigger ability or in the case of Holy Grail, if you use the convert you have chosen to use the artifact, whereas if your opponent uses Mayhem while you have Rain Becomes Dust active (and have not done anything regarding artifact activation yet) you may later choose to deactivate it.If an artifact was activated (as in flipped up) on your turn it is still activated and you've used up your activation for the turn whether or not it has an optional ability.So to answer your question to make myself as clear as possible (although possibly somewhat verbose)Quote from: Redoubter on December 04, 2012, 01:20:26 AMAre you saying that the ruling would be that if RBD were up and an opponent used Mayhem, the owner of RBD could activate a different artifact?Assuming it was active from a previous turn yes you could activate a different one.
does Prof U (who as Gabe mentioned was the second Elder to rule) share that?
Can your opponent use your Iron Pan's discard ability during prep phase?
If your opponent does, an optional SA on your artifact was activated during prep phase outside of your control; that's essentially the mandatory case we were discussing. Does that mean that artifact was chosen for you? That is a very feasible scenario that'll see a bit of use if it locks your opponent into an art.
Can we let this dead horse be already?
If your opponent does, an optional SA on your artifact was activated during prep phase outside of your control; that's essentially the mandatory case we were discussing.
Prof said he'd reconsider his opinion if someone provided a more realistic example than Mayhem/RBD. I don't think it's fair to say trying to do so is "beating a dead horse."
We're towards the end of the game and I've been droughting my opponent. He has his offense, which doesn't rely on battlewinners, set up, and when I don't draw any souls, he decides to play Mayhem despite me having RBD up, because he needs me to draw souls, and it's worth it to him. There's your realistic scenario.
The Artifacts controller didn't use the ability (therefore choosing to have the Artifact active), the opponent used it.
Quote from: Chris on December 05, 2012, 07:05:17 PMWe're towards the end of the game and I've been droughting my opponent. He has his offense, which doesn't rely on battlewinners, set up, and when I don't draw any souls, he decides to play Mayhem despite me having RBD up, because he needs me to draw souls, and it's worth it to him. There's your realistic scenario.This is also NOT a realistic situation. If I am in that situation, I would again wait until my opponent decided whether to leave RBD turned on. I'd rather not throw away 6 cards if he's going to turn it off, and there's no downside to waiting until whatever point in his prep phase he decides what his artifact will be for the turn. In fact, I would hope that he would put down some more cards first so that he is shuffling less cards into his deck and increasing the chance of him drawing a LS when he draws 6.