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I don't think you can target Go Into Captivity with Bravery of David because its not in play anymore.But if you can it would remain there negated for the phase and your opponent could use it later.
ITB can interrupt Magic Charms used from battle because it's in battle. I think the elders are discussing a rule change allowing you to negate GiC/Writ/Charms outside of battle, but I think the current ruling is that they're discarded before you can negate.
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Given the newness of the cards, everyone's still a bit shaky on how they're played, which is understandable. As far as I know, you can't negate cards like that out of battle if they're already discarded, but don't rule off of my opinion.
You can only negate cards that are in battle. Unholy Writ is out of battle, so it cannot be negated. Likewise, Go Into Captivity, when played from the artifact pile, cannot be negated.
That depends. Can Joe Before Pharaoh stop Writ or GiC? If not, I'd argue that there's no way to print a card that does that.Joseph Before Pharaoh (FF2)Type: Hero Enh. • Brigade: Blue • Ability: 1 / 1 • Class: None • Special Ability: If used by a son of Jacob, negate opponent’s evil or neutral card. If it’s a human, capture it to opponent’s Land of Bondage, otherwise put it beneath deck. • Play As: If used by a son of Jacob, negate opponent’s evil or neutral card. If it’s a human, capture it to opponent’s Land of Bondage, otherwise place it beneath deck. • Identifiers: None • Verse: Genesis 41:14 • Availability: Faith of our Fathers Extended booster packs (None)
The elders themselves are not clear on this situation. I'm sure they're debating it right now.
Maybe it's just me, but this ruling seems inconsistent with Gabe's new rulings thread where it says that an ITB card can interrupt Magic Charms being discarded from a Magician in battle. http://www.cactusgamedesign.com/message_boards/redemption-official-rules/rule-changesclarifications-for-2011-2012-tournament-season/
Quote from: Red Wing on October 18, 2011, 12:30:45 PMMaybe it's just me, but this ruling seems inconsistent with Gabe's new rulings thread where it says that an ITB card can interrupt Magic Charms being discarded from a Magician in battle. http://www.cactusgamedesign.com/message_boards/redemption-official-rules/rule-changesclarifications-for-2011-2012-tournament-season/Absolutely. However, it can't be if MC is used out of battle.
You need an ITB or negate last (for enhancements) to stop a card discarding itself from battle. Negate one/all has to target something in play.
QuoteYou need an ITB or negate last (for enhancements) to stop a card discarding itself from battle. Negate one/all has to target something in play.Incomplete or incorrect. That is the default but there is the exception for abilities that are removing your character from battle and causing you to be losing the battle. For example:Deceit of Sapphira would remove itself from battle but any negate one or negate all can stop that from happening (assuming it is also removing the hero) because the exception puts that ability on hold and gives initiative to the opponent to interrupt it. If they don't then it carries out and discards all in battle. So why does that not cover UW etc that remove themselves and the hero? Can't currently get that section in the Reg.