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So if ANY character says "x enhancements cannot be _____" then that ability is cannot be negated as well. This is for all and always.As far as parts of people's abilities now being identifiers, you just need to check the errata section and it will tell you. I'll try to post the link in a few but I'm currently using my phone.
Quote from: Crashfach2002 on September 03, 2016, 11:34:41 AMSo if ANY character says "x enhancements cannot be _____" then that ability is cannot be negated as well. This is for all and always.As far as parts of people's abilities now being identifiers, you just need to check the errata section and it will tell you. I'll try to post the link in a few but I'm currently using my phone.Just to add on to this, any ability that makes any ability cannot be cbp/n/i cannot be negated, not just characters. Mostly recently extremely important due to the CBP lost soul working even with a CoW Moses down.
I assume enhancements played on Naaman in a territory may still be negated though?