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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Arrthoa on July 11, 2011, 03:41:43 AM

Title: Fortresses
Post by: Arrthoa on July 11, 2011, 03:41:43 AM
I am kinda new to using Fortresses and was wondering can I have Potter's Field and Tartaros active at the same time or only one of them?
Title: Re: Fortresses
Post by: CountFount on July 11, 2011, 07:15:50 AM
Yes you can. You just can't have duplicates of each active.
Title: Re: Fortresses
Post by: Arrthoa on July 11, 2011, 10:29:36 AM
Thanks. I've been looking through the rule book and other stuff but couldn't find anything except what the fortresses were.
Title: Re: Fortresses
Post by: lp670sv on July 11, 2011, 10:56:04 AM
Obligatory REG and rulebook are outdated post
Title: Re: Fortresses
Post by: Smokey on July 11, 2011, 04:13:36 PM
Obligitory why are you running Potter's Field ever post.

But seriously, don't use Potter's Field...
Title: Re: Fortresses
Post by: Arrthoa on July 11, 2011, 10:57:17 PM
I was just using those as an example.
Title: Re: Fortresses
Post by: SomeKittens on July 11, 2011, 11:18:13 PM
Your Fortress pile can contain any number of fortresses.  All of their abilities are active all the time, but some may be triggered (Philly Outpost).  Every fortress is unique, and the four temples (Tabernacle, Solomon's Temple, Z's Temple and Herod's Temple) are all unique to each other.  (I can't have both Z-temple and HT in play at the same time).
Title: Re: Fortresses
Post by: Minister Polarius on July 13, 2011, 03:07:37 PM
To further clarify, there is no fortress "pile." Some people like to put them in a pile in their territory, but they do not go to a pile like artifacts.
Title: Re: Fortresses
Post by: YourMathTeacher on July 13, 2011, 04:20:02 PM
To further clarify, there is no fortress "pile." Some people like to put them in a pile in their territory, but they do not go to a pile like artifacts.

Wouldn't that cover the fortresses not on top? I would think that could lead to problems, like "I didn't know you had Jerusalem Tower!"
Title: Re: Fortresses
Post by: Rawrlolsauce! on July 13, 2011, 04:47:47 PM
Sometimes in t2 I'm forced to stack them due to room constraints, similar to how I stack redeemed souls (part of the card visible). I think that is fine; if your opponent can't tell what card it is from the part visible they're able to ask. Stacking them directly on top of each other (like artifacts) sounds like a bad idea.
Title: Re: Fortresses
Post by: SomeKittens on July 14, 2011, 11:53:20 PM
Sometimes in t2 I'm forced to stack them due to room constraints, similar to how I stack redeemed souls (part of the card visible). I think that is fine; if your opponent can't tell what card it is from the part visible they're able to ask. Stacking them directly on top of each other (like artifacts) sounds like a bad idea.
I've always done this (except for fortresses that hold more than one card).  That's what I meant by "pile," Pol's just pointing out semantics.
Title: Re: Fortresses
Post by: Lamborghini_diablo on July 19, 2011, 11:33:39 AM
To further clarify, there is no fortress "pile." Some people like to put them in a pile in their territory, but they do not go to a pile like artifacts.

Clarifying even further: a large number of fortresses hold other cards, so keeping these in a stack makes no sense at all.

I tend to keep good forts by my heroes, and evil forts by my ECs, unless the fort says to place it elsewhere (set aside).
Title: Re: Fortresses
Post by: SomeKittens on July 19, 2011, 01:14:47 PM
Just checked with the rulebook, the collections of Fortresses, Sites, and Artifacts are all considered "piles"
Title: Re: Fortresses
Post by: Lamborghini_diablo on July 19, 2011, 01:37:17 PM
Yeah,  artifacts make sense to have in a pile since only one is normally active. Forts and sites are a whole other story since the last rulebook came out.
Title: Re: Fortresses
Post by: YourMathTeacher on July 19, 2011, 01:40:20 PM
Just checked with the rulebook, the collections of Fortresses, Sites, and Artifacts are all considered "piles"

Obligatory REG and rulebook are outdated post

Not using piles will alleviate problems for hosts. Frankly, in all fairness to your opponent(s), your fortresses and sites should be clearly visible so that your opponent can read what SAs are active (and relevant). I know I often forget which protection fort protects from which hazard.

As a host, if your opponent complains that they did not know such-and-such was in your territory, and you have your forts in a pile, then I will rule in favor of your opponent.
Title: Re: Fortresses
Post by: SomeKittens on July 19, 2011, 03:17:48 PM
What's with the hate?  "Pile" doesn't mean directly stacked on top of each other.  I can pile things so they are clearly visible to my opponent, and I usually announce things such as placing a fort in territory.
Title: Re: Fortresses
Post by: YourMathTeacher on July 19, 2011, 04:20:55 PM
What's with the hate?  "Pile" doesn't mean directly stacked on top of each other.  I can pile things so they are clearly visible to my opponent, and I usually announce things such as placing a fort in territory.

I didn't mean to come off as hateful, sorry. Since your opponent has the right to see the whole SA and the verse (for targetting OT vs. NT), the only part that would be uncovered would be the very bottom of the card. In which case, I would not view that as a "pile," but rather just "slightly overlapping cards."  ;D
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